Additional turrets


Adds more turrets and shells. -updated for 2.0 and SA. -rework of acid tower -balance of turrets and ammo.

Content
5 months ago
2.0
8.04K
Combat

g [fixed]Not sure what Is wrong...

10 months ago

Failed to load mods: Additional-Turret-revived/prototypes/ammo-item.lua:500: attempt to index global 'item_sounds' (a nil value)
stack traceback:
Additional-Turret-revived/prototypes/ammo-item.lua:500: in main chunk
[C]: in function 'require'
Additional-Turret-revived/data.lua:14: in main chunk

10 months ago

Hi,
I have the same error.

Failed to load mods: Additional-Turret-revived/prototypes/ammo-item.lua:500: attempt to index global 'item_sounds' (a nil value)
stack traceback:
Additional-Turret-revived/prototypes/ammo-item.lua:500: in main chunk
[C]: in function 'require'
Additional-Turret-revived/data.lua:14: in main chunk

10 months ago
(updated 10 months ago)

looks like a 2.0 compatibility thing, space age is running fine, will take a look.
ok, its the new update that came out today lul.

10 months ago

You are right, its the update. I downgraded game version to latest stable 2.0.15 and it works fine.

10 months ago

fixed

10 months ago

Yes, running the newest version and it works! Thank you for the extremely fast fix!

10 months ago

Interesting. There is now a new issue that the cannon turrets can't hit the demolisher worms on Vulcanus. Any idea what happened?

10 months ago

ok i will check that i have an idea.

10 months ago

fixed, that was me trying to make vanilla shells go over walls, but sadly Nuclear/Cannon shell is ment to be penetrating so no no :D

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