Additional turrets


Adds more turrets and shells. -updated for 2.0 and SA. -rework of acid tower -balance of turrets and ammo.

Content
a day ago
2.0
1.92K
Combat

g [fixed]Not sure what Is wrong...

4 days ago

Failed to load mods: Additional-Turret-revived/prototypes/ammo-item.lua:500: attempt to index global 'item_sounds' (a nil value)
stack traceback:
Additional-Turret-revived/prototypes/ammo-item.lua:500: in main chunk
[C]: in function 'require'
Additional-Turret-revived/data.lua:14: in main chunk

4 days ago

Hi,
I have the same error.

Failed to load mods: Additional-Turret-revived/prototypes/ammo-item.lua:500: attempt to index global 'item_sounds' (a nil value)
stack traceback:
Additional-Turret-revived/prototypes/ammo-item.lua:500: in main chunk
[C]: in function 'require'
Additional-Turret-revived/data.lua:14: in main chunk

4 days ago
(updated 4 days ago)

looks like a 2.0 compatibility thing, space age is running fine, will take a look.
ok, its the new update that came out today lul.

4 days ago

You are right, its the update. I downgraded game version to latest stable 2.0.15 and it works fine.

4 days ago

fixed

4 days ago

Yes, running the newest version and it works! Thank you for the extremely fast fix!

4 days ago

Interesting. There is now a new issue that the cannon turrets can't hit the demolisher worms on Vulcanus. Any idea what happened?

4 days ago

ok i will check that i have an idea.

4 days ago

fixed, that was me trying to make vanilla shells go over walls, but sadly Nuclear/Cannon shell is ment to be penetrating so no no :D

New response