The Ruins Mod - Planet settings


Choose which planets will spawn ruins. By default only Nauvis, Gleba and Aquilo. Requires Abandoned Ruins - Updated (core)

Utilities
5 months ago
2.0
296
Planets Environment

g Will there be updates 1.4.2 and higher?

5 months ago

Good morning and time of day. I would like to know. Will there be an update of the mod as a whole, and an update of the mod's dependencies. 1.4.0 to 1.4.2, and higher.?

5 months ago

Good morning. Yes, I'm thinking of integrating this mod into the main mod as a direct feature. What was breaking this mod with 1.4.0 and higher is a change introduced to the remote-call function exclude_surface() which had unfortunately being misused by some mods. Its purpose is to have e.g. "internal" or temporary surfaces like NiceFill creates to exclude entirely from ruin-spawning. Or also mods like Subsurface can utilize this function to have no ruins "underground" being spawned.

5 months ago

It's a pity that it broke (but let's hope that this can wait somewhere around 1 month?)

a month ago
(updated a month ago)

Sorry for not making any further efforts into this. I think I can try to copy the "fetch all planets" routine and adopt it to the library style I use.

Ah, I forgot that this mod has hard-coded all planet names. Hmm, cannot we check if the surface has a valid planet reference instead?

28 days ago

Hello - is there any chance this mod could be updated to work with the new ruins mod? I'd love it if all planets could have ruins, it's a really cool addition to the game!

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