The scout car is meant to be a fast scout vehicle, and its gun is more-or-less a dual pistol on yellow ammo with an even slower firing rate. I want it to be able to take a few small biters by itself, but I could reduce its firepower...
The tank isn't really meant to do all that much damage to biters (its not a super-unit like the spidertron), it's more meant to be a massive pile of HP to soak damage for the other units. Maybe I should increace its resistances? Its weapon is the standard cannon shell, which I generally find quite powerful when I'm using it in a manual tank.
I'll admit that I haven't tested them extensively under truely mass production, but anything under mass production will favour the cheaper option. That's just how mass production works.