5x Production


This mod makes your base not so fast, all recipes are need 5 times more time, 5 times more ingredients and also 5 times more production: the balance will be not changed. Multiply factor can be changed from 1 up to 100.

Tweaks
2 days ago
0.15 - 2.1
710

Changelog

Version: 2.1.1
Date: 2026-09-10
  By:
    - darkfrei
  Bugfixes:
    - Update to Factorio 2.0 and 2.1. The mod stopped on the removed prototype type mining-tool while building its item list, so no recipe was changed at all.
    - Fixed that the logistic chests were no longer protected. 2.0 renamed them, and the black list still held the old names, so passive provider, active provider, storage and requester chests were multiplied. The buffer chest is on the list now too.
    - Fixed that the results of a recipe were never checked against the limit of 65535, only the ingredients were. A large recipe with a high factor could pass a count the game cannot store.
    - Fixed two log lines that reached for a variable outside their scope and would have crashed the moment a recipe with a broken ingredient list showed up.
    - Removed the handling of the normal and expensive recipe variants, 2.0 dropped them.
  Changes:
    - The helper functions are no longer global. One of them was called table_size and replaced the function of the game with the same name for every mod loaded after this one.
    - The item type list comes from the game now instead of being written down by hand, so it follows what a version adds or removes.
    - The log holds a summary instead of a dump of every item, every recipe name and a line per handled recipe.
    - The multiplicator setting has a proper name and description and is limited to the range the mod actually uses, 1 to 100.
    - Removed thumbnail.pdn from the release, it is an image source.
Version: 1.2.2
Date: 2020-12-03
  Changes:
    - Added rail-planner to the item type list
Version: 1.2.1
Date: 2020-12-01
  Changes:
    - Update to 1.1
Version: 1.2.0
Date: 2020-08-30
  Changes:
    - Update to 1.0
Version: 0.2.0
Date: earlier
  Changes:
      0.2.0
       - port to 0.17

      0.1.0
       - port to 0.16
       
      0.0.9
       - 'water-void' was added to black list, for a short time
       
      0.0.8
       - added angelssmelting_0.3.12 compatibility. Now recipes will be changed by data-final-fixes
       
      0.0.7
       - now compatible with yuoki mods; maximal multiplication can be up to 100. All ingredients will be less than 65535 automatically
       
      0.0.6
       - now compatible with bob mods; bug fixing
       
      0.0.5
       - removed some possibility of recipe error; problem recipe will be ignored
       
      0.0.4
       - rebalanced, rocket-part mus be not multiplied
       
      0.0.3
       - added black list of items, that must be unchanged
       
      0.0.2
       - now you can choose multiplication factor between 1; 65 (IDK why not bigger)
       
      0.0.1
       - first release, proof of concept