1337exp / Loader

by 0x1337

Simplify your logistics without overcomplicating your endgame. This mod introduces a straightforward and efficient loader that integrates seamlessly into the game's progression.

Content
3 months ago
2.0 - 2.1
4.71K
Logistics Circuit network

i Earlier recipe

a month ago

I was really hoping to use loaders in midgame when i'm already using trains and mainbus. Loaders are used for buffering belts, so the current expensive recipe makes it only for endgame. So atm it needs turbo transport belts and stack inserters, meaning you need to conquer Vulcanus and Gleba to make them. But that's when majority of game's logistics is already solved and game is soon over, it missed the point of being useful.

I'm not suggesting adding uranium in the recipe instead because i'm actually using a mod to start game on Vulcanus, but mod settings could have an option for some other recipe. I was actually surprised the mod doesn't introduce any tiers for the loaders, only turbo speed.

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