Shows only the mod that originally created an entity, item, fluid, recipe, tile, etc in its tooltip.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.0
Date: 2026-11-07
Features:
- Added the source mod line to enemies (units, spawners, worms, turrets, segmented and spider units).
- Added the source mod line to virtual signals.
- Added the source mod line to environment entries: fish, cliffs, trees, rocks, plants, resources and decorations.
- Added the source mod line to the character and to corpses.
- Added the startup setting "Turn off source mod lines". Turn it on and load your save once to remove the lines saved on entities before disabling or removing this mod.
Changes:
- Items that place a tree, rock, tile, etc. that already has its own source line no longer show a duplicate line.
Version: 1.0.0
Date: 2026-11-06
Features:
- Shows only the mod that originally created an object in its tooltip, instead of the full list of mods that changed it.
- Covers entities, items, fluids, recipes, tiles, planets, space locations, space connections, asteroids and technologies.
- The mod name is shown in blue, using the mod's own localized name when it provides one.