Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod.

Tweaks
1 year, 5 months ago
0.14 - 1.1
543K
Environment

Robot Attrition


Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.

Tweaks
11 months ago
0.15 - 1.1
445K
Logistic network

Bullet Trails


Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.

Tweaks
2 years ago
0.14 - 1.1
357K
Combat

Combat mechanics overhaul


Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.

Tweaks
1 year, 2 months ago
1.1
266K
Combat

Bob's Revamp mod


Technology and Recipe restructuring.

Tweaks
2 months ago
0.13 - 1.1
202K

Alien Biomes High-Res Terrain


The high-resolution textures for Alien Biomes.

Tweaks
3 years ago
0.16 - 1.1
183K
Environment

Nanobots: Early Bots

by Nexela

Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.

Tweaks
2 years ago
0.14 - 1.1
168K

Disco Science


Makes science labs light up with the colours of the science packs they are consuming.

Tweaks
3 years ago
0.17 - 1.1
167K

Artisanal Reskins: Library

by Kirazy

Contains functions, icons, and sprites required by all Artisanal Reskins mods. Part of the Artisanal Reskins series.

Tweaks
4 months ago
1.0 - 1.1
103K

Artisanal Reskins: Bob's Mods

by Kirazy

Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.

Tweaks
4 months ago
1.0 - 1.1
98.3K

Enhanced Map Colors


Adds color to items on map/minimap for contrast. Aids map readability.

Tweaks
3 years ago
0.13 - 1.1
94.6K

Artisanal Reskins: Angel's Mods

by Kirazy

Reskins items, entities, and technologies within Angel's mods to add tier colors and icon labeling. Features high-res icons and updated models, lighting and sprites, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.

Tweaks
4 months ago
1.0 - 1.1
90.1K

Artisanal Reskins: Compatibility

by Kirazy

Reskins items, entities, and technologies within mods that don't fit within the scope of the other Artisanal Reskin mods, limited to those mods that extend or play nice with Bob's and Angel's mods. Features high-res icons and updated sprites to align these mods with Artisanal Reskins, and supports player-customizable tier labels, colors and mapping. See the mod portal for a detailed list of supported mods. Part of the Artisanal Reskins series.

Tweaks
4 months ago
1.1
87.0K

Honk

by GotLag

Trains honk when stopping. And starting. And on command.

Tweaks
2 years ago
0.13 - 1.1
83.3K
Trains

Automatic Train Painter


Automatically colors locomotives and wagons based on their contents.

Tweaks
10 months ago
0.17 - 1.1
79.0K
Trains

Circuit Processing


A mod for Bob's mods. Reintroduces green to red to blue circuit progression. New circuits result in overall increased resource usage. Reduces module count and types.

Tweaks
1 year, 3 months ago
0.15 - 1.1
74.1K

Landfill Painting


Adds some different types of terrain landfill. Allows landfill to overwrite existing terrain

Tweaks
4 months ago
0.14 - 1.1
71.1K

ScienceCostTweaker Mod (mexmer)

by mexmer

Allows the cost of research to be tweaked, in terms of count, science packs and time. Edit its configs costs *.lua to tweak the multipliers. - Original mod made by UberWafe, this is adopted version for factorio from version 0.16 until current

Tweaks
3 months ago
0.16 - 1.1
70.3K

Epic Artillery Sounds

by Wyrrrd

Bring the thunder to Factorio

Tweaks
3 years ago
0.18 - 1.1
60.7K

Clean Floor

by Skrundz

Remove all decorations when placing floor tiles.

Tweaks
3 years ago
0.18 - 1.1
54.6K
Found 1810 mods