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A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. When used with Space Age, only Nauvis will be affected.
Small changes concerning balance, gameplay, or graphics.
Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.
Small changes concerning balance, gameplay, or graphics.
Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.
Small changes concerning balance, gameplay, or graphics.
Adds hotkeys and a GUI to adjust inserter pickup and drop locations.
Small changes concerning balance, gameplay, or graphics.
Overhauls certain combat mechanics. Walls block most enemy projectiles such as spitters and enemy shotgun shells. Your projectiles can still go over your own walls. Units and structures are assigned the appropriate biological/mechanical and flying/ground-unit/ground-static tags so that can be affected by or immune to certain effects. Has multiple mod options including things like flying units and vehicles to not be affected by acid pools on the ground.
Small changes concerning balance, gameplay, or graphics.
Science labs light up with the colours of the science packs they are consuming, instead of just blue.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
The high-resolution textures for Alien Biomes. Not required for Factorio 2.0 games.
Small changes concerning balance, gameplay, or graphics.
Squeak through entities that you can't walk between normally. A highly configurable and more compatible version of Squeak Through, written from scratch.
Small changes concerning balance, gameplay, or graphics.
Early ghost building robots, A special nanobot gun automaticly revives blueprint ghosts near you if you have the items in your inventory. Also reprograms personal construction bots to deconstruct items on ground.
Small changes concerning balance, gameplay, or graphics.
Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.
Small changes concerning balance, gameplay, or graphics.
Contains functions, icons, and sprites required by all Artisanal Reskins mods. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Automatically colors locomotives and wagons based on their contents.
Small changes concerning balance, gameplay, or graphics.
Reskins items, entities, and technologies within Bob's mods to add tier colors and icon labeling. Features high-res icons and updated sprites to align with vanilla Factorio, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adds color to items on map/minimap for contrast. Aids map readability.
Small changes concerning balance, gameplay, or graphics.
Reskins items, entities, and technologies within Angel's mods to add tier colors and icon labeling. Features high-res icons and updated models, lighting and sprites, and supports player-customizable tier labels, colors and mapping. Part of the Artisanal Reskins series.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.