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This modpack is created to extend/modify existing modpacks specially for singleplayer purposes. It tries to add all stuff that works perfectly together to create complex singleplayer maps together with many known mods and biter stuff. If you search something more UPS friendly for multiplayer have a look to https://mods.factorio.com/mod/multiplayer_extreme_modpack
Collections of mods with tweaks to make them work together.
Harvest wood on the way of vehicles driving over trees. Can also harvest stone and coal when driving over rocks. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.
Large total conversion mods.
The Ray from the Metal Gear Solid Universe. It comes with a powerful rocket launcher, machine gun and railgun. It is able to walk in water and transitions into a submerged looking variant when entering water.
Mods introducing new content into the game.
Adds the C5 Galaxy strategic cargo plane to transport large amounts of cargo across long distances. Now with autopilot!
Mods introducing new content into the game.
A tough armored transport vehicle. Is used as a base for other vehicles. With AAI - will rearm and refuel nearby AAI units.
Mods introducing new content into the game.
Stops biters from chewing on your power lines by making them invincible. Can be configured to protect other parts of your infrastructure. By default only affects newly-placed entities but can be applied retroactively.
Mods introducing new content into the game.
Collections of mods with tweaks to make them work together.
Removes the collision box from the player so they can move around freely, while still retaining the armor slot and vulnerability to trains and biters that sandbox lacks. Optionally, also removes collision masks from base cars and tanks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A self propelled rocket artillery built to bring a moderate size hell on it's relatively static target from afar. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
A multipurpose aerial transport. In other words: a flying truck. With AAI, will refuel/rearm nearby AAI units. Comes in 4 versions: Hauler, Bomber, Special Operations and Gunship
Mods introducing new content into the game.
An "all you need" mod pack! This mod pack is well balanced. It is based on Bob and Angel mods, together with further interesting game changing mods and a well thought collection of quality of life mods.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods introducing new content into the game.
An early-available self propelled artillery. Uses vanilla artillery shell + tank ammunition category and comes with a modified, lighter artillery shell. Configure it via AAI or expect devastating friendly fire
Mods introducing new content into the game.
Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
An early self propelled artillery ment to destroy slow or static targets. Configure it via AAI or expect friendly fire
Mods introducing new content into the game.
Mods introducing new content into the game.