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Adds a new type of enemy, the Zombie. Can be a separate enemy to biters or on the same team as biters
Small changes concerning balance, gameplay, or graphics.
This mod will reskin the base game assembling machines, the new skin has a status indicator light, animated destruction and masks for both icons and entity. There is a hidden setting that can be used to disable the reskin. For information on how to disable the reskin see the settings-updates.txt file in this mod folder. The setting is so other mod creators can use the graphics in this mod for custom machines.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A tiny mod allowing rails (with rail signals) to be placed over water tiles. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Adds static weather and visual effects to planets, including modded ones. Everything is toggleable in the settings.
Small changes concerning balance, gameplay, or graphics.
Various minor tweaks that may improve gameplay. Options including modifying colour tone for logistics requester chest, character inventory size, grid size of various armours, free circuit wires, stack size of various fuels, player chat colour, research queue availability, scale of mining drills status light, and more... (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Makes blueprinted trains start in automatic mode, automatically. So now you don't have to switch them from manual mode manually. With 'Recursive Blueprints' mod you can now completely automate scaling your train force!
Small changes concerning balance, gameplay, or graphics.
Makes the spidertron available once you have access to construction robots.
Small changes concerning balance, gameplay, or graphics.
Manages all of my planes so I only need to update this and not the sub mods.
Small changes concerning balance, gameplay, or graphics.
Removes all ground decoration when placing tiles. Works with modded tiles too.
Small changes concerning balance, gameplay, or graphics.
New higher res icons No more unsorted gemstones New recipe for obtaining gemstones READ DESCRIPTION EDITION!
Small changes concerning balance, gameplay, or graphics.
Compatibility mod between Krastorio 2 and AAI Loaders so Krastorio 2 uses AAI Loader graphics without changing Krastorio loader recipes. No need to change any AAI loader configs, they are all internally configured and disabled.
Small changes concerning balance, gameplay, or graphics.
This mod adds research to increase the robot battery size Original Mod by: Klonan Updated to Factorio Version 2.0 by: Tias
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Reverses the recipe and research changes done to them by space age.
Small changes concerning balance, gameplay, or graphics.
Adds the ability to configure the following speeds in the mod settings: game speed; player running speed; player mining speed; player crafting speed; worker robot speed; research lab speed. WARNING: keep in mind that a higher game speed will be more demanding for your system!
Small changes concerning balance, gameplay, or graphics.
Start with armor that provides no protection, but has 2 roboports, 90% movement speed buff, and 10 inventory slots. Also adds 50 special robots that cost no power and move 5x faster.
Small changes concerning balance, gameplay, or graphics.
A cosmetic mod that makes it pitch black at night. It can be used with other mods like Space Exploration with no ill effects. Compared to other dark night mods, this mod uses the standard blue nighttime shading as it gets dark.
Small changes concerning balance, gameplay, or graphics.