Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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allows user to configure the multiplication factor of the fuel and rocket part stack size, categorised by their default stack size. external mods will be supported.
Small changes concerning balance, gameplay, or graphics.
I just felt we shouldn't need paint to make our pathing and such, so I'll make the pathing free to make since its really just there to tell carts where to go in a semi-old fashion way.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Use the new Green Fluid Tank Wagon that gives you the less space (15k) - 100% credit to DellAquila (I just changed it from big to small)
Mods introducing new content into the game.
This mod makes a few changes to recipes in the game, to try and make it feel a little better. Can turn off specific changes in settings.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod adds some upgraded items to make my life easier. Adds a Faster Electric Furnace, a Faster Centrifuge and some defensive inked floors to slow enemies. + Squid Plates (used to craft things in this mod) + Squid Furnace (Upgraded Electric Furnace, more upgrade slots total of 6 and 8x faster, a bit of a power hog) + Squid Centrifuge (Upgraded Centrifuge, 8x faster) + Inked Floors (made to slow enemies down) Version 1.0.2
Mods introducing new content into the game.
Adds more technologies for roboports and robots, including additional roboports charge pads and expanded bot power cells. Instead of giving them out for free like many other mods, this one strives to blend into the existing game balance.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A competitive science usage mod that tracks science packs used and awards points for them.
Small changes concerning balance, gameplay, or graphics.
This mod adds electric trains which require power delivered by overhead lines.
Mods introducing new content into the game.
Patches all map presets (except default). The following settings are modified: - Disable cliffs - Disable enemies - Enable research queue
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.
Small changes concerning balance, gameplay, or graphics.
TextureBase makes it easy to create your own Factorio Texturepacks! Effortlessly change Sounds & Textures of the Base Game & Mods with this streamlined Tool!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Self-sealing stem bolts are, as their name suggested, stem bolts that seal themselves.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Gathers set amount of data during data-final-fixes phase, allowing it to also retrieve icon paths. Currently gathers set bits of data regarding recipes, items, fluids, assembling machines, furnaces, mining drills, offshore pumps, modules and item groups. The JSON export is contained in Factorio's log, so you'll still need to automate some form of extraction from there. Not relevant for data in this export (as of time of writing), but some values in data.raw use infinity. The JSON parses...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A compatibility patch to make the flare stack and gas vent from GotLag's Flare Stack mod work with Pithlit's Methane Processing.
Mods introducing new content into the game.
CHANGES the base stats of the locomotive (MUCH slower acceleration and deceleration but high max speed).
Mods introducing new content into the game.
Jump from block to block. Keybinds to jump one step, a sector or a whole district. Mod designed for Kuxynators CityBlocks 64. Block size can be configured.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.