With the circuit network already being annoying as is, no one wants to have to pay for thousands of wires! Not to mention, blueprints give you the wires for free, so this mod makes the red and green wires free, and is compatible with nearly any mod that alters those wires. I'll add compatibility to other modded wires too if someone ever makes any other color wires.
Mods introducing new content into the game.
Adds settings to the game to lower the speed at which Bob's greenhouse produces wood, with an optional setting to allow you to lower the power usage by the same amount. If you don't change the settings, it will default at original speed and power usage.
Small changes concerning balance, gameplay, or graphics.
Fluids (oil, lith water, ground water) in main and bobs mods are no longer infinite.
Mods introducing new content into the game.
Gives you some options for some alternative starts, use Mod Settings to select which one you want otherwise you will default to base game start.
Widens the range of electrical poles so that they don't have empty areas in between them.
I just felt we shouldn't need paint to make our pathing and such, so I'll make the pathing free to make since its really just there to tell carts where to go in a semi-old fashion way.