Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Scenarios, maps, and puzzles.
Newly placed entities that support color assignment are given a random one when placed, if not preset (setting to change). Also allows changing the color to a random one via hotkey.
Small changes concerning balance, gameplay, or graphics.
Enable you to have some sort of a low tech option (from other mods like JunkTrains or Early3x3Electric Furnace, Nanobots) when playing full bobs/angels without being to OP. Those techs are usually locked behind angels green science or higher, or require some construction or electronic block that you can't craft early on, which kind of defeat the idea of the early mod. Also add some sort of firepower if you're playing with harder enemies and can't kill the bases.
Small changes concerning balance, gameplay, or graphics.
This mod adds a burner assembling machine equivalent to an assembling machine 1 but more restricted.
Mods introducing new content into the game.
Ingame technology browser including... - backwards search: report any place where it is referenced - initiate research from information panels - initiate crafting from information panels - "pipette": selection from information panels - filter information panel by research status - reminder panel with autoresearch and autocrafting [de, en, ja, zn-CH]
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Vanilla friendly mod that adds 6 supplemental ores to the game. Core logic based on Leighzer's Morphite. Difference is that instead of introducing 1 ore, this introduces multiple. Each of the new ores can be processed into one of two of the other raw vanila resources.
Mods introducing new content into the game.
Replaced graphics of iron gear wheel with factorio gear icon. Purely cosmetic change, does not affect actual gameplay. Being cool is enough, isn't it? (Locale: English, Deutsch, æ£é«”䏿–‡, ç®€ä½“ä¸æ–‡, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Changes the Stack Size of Space Science Packs from 1k to 200 and its still 1k inside the Rocket.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Bug fixes and compatibility Pyanadon mods. Private mod not for downloading
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
Mods introducing new content into the game.
Quality of Life improvements - Always day, Infinite Zoom, Support for for Lazy Bastard Achievement, Manual Crafting Speed Boost, Running and Mining Speed, Reach Distance, Electric Pole Coverage - Supply Area and Wire distance, Container Inventory Size, Inserter Stack Size and Speed, Lab Research Speed and Productivity, Furnace, Mining Drill, Assembling Machine Crafting Speed and Productivity
Take a series of screenshots steadily zooming out from a location
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collection de livres de Blueprint. a extraire soit même depuis votre dossier /factorio/mod/
Small changes concerning balance, gameplay, or graphics.
Adds switchable commands etc for teams (forces) You can use https://mods.factorio.com/mod/BTeams or https://mods.factorio.com/mod/EasyAPI instead
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Boosts lifetime of bots but gives them limited ammo, bots expire when ammo runs out
Mods introducing new content into the game.
Want to know where Huge Rocks are before you commit to a map? Or want them on your radar? Of course you do. Now supports Alien Biome Huge Rocks!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.