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Adds a new recipe to the centrifuge when you unlock nuclear power, that allows you to reduce 4 stone into 1 stone with a 40% chance of generating an iron ore, and a 25% chance of generating a copper ore.
Mods introducing new content into the game.
Moves heat pipe and heat exchanger to their own technologies, which can be accessed earlier. Meant to work with Cheese's Concentrated Solar, which if enabled will also have its techonology tweaked to be accessible earlier.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Railgun turrent from Krastorio 2. An extremely powerful turret specialized in taking out large groups of enemies at once.
Mods introducing new content into the game.
Hardened pipes are expensive, and it requires some know-how to make them. However, they come with strong resistances and are ideal for use at the front-line. If biters or spitters always destroy the pipes that supply your flamethrower or water turrets, you should consider replacing them with hardened pipes!
Mods introducing new content into the game.
Useful and/or fun Signals to spice up your blueprint covers, logistic signals, map pins, stations...
Small changes concerning balance, gameplay, or graphics.
A fix to Aragas's Alloy Mixing mod. Adds Alloy Mixer that is used to mix molten metals into alloys directly and adds the ability to remelt metal into molten liquids. Supports Bob's Mods, MadClown01's Processing and ShinyAngelGFX.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.
Mods introducing new content into the game.
Increases the game's zoom limits by the zoomlimitfactor player-setting. By default by factor 4. The buttons remain for now for legacy reasons
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Refills Oil Patches to a specified yield. Also Supports Resources from Space Age DLC
Small changes concerning balance, gameplay, or graphics.
Yet another Chinese translation for Krastorio 2, Space Exploration, and related mods. K2和太空探索的特调翻译,以及相关模组:AAI工业、火箭日志、星核钻机产出助手等,相信特调风味!
Translations for other mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Aumenta o tamanho do inventário do jogador +200 Increases player's inventory size +200
Small changes concerning balance, gameplay, or graphics.
Bob's radars and big poles can now affect by Big Brothers research. Energy values have been rescaled to account for the new changes as well. Credit to Afforess
Mods introducing new content into the game.
Adds a single recipe to convert 25 coal to 50 wood, ratio based on fuel value. Can be crafted by Hand or in Assembly Machines.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
All optional mods of HEAVILY MODDED modpacks parts combined, so that everything is ready directly.
Collections of mods with tweaks to make them work together.
A starter kit with a small modular armor with a small fusion reactor, night vision, exoskeleton, 2 roboports and 50 fusion construction robots.
Small changes concerning balance, gameplay, or graphics.
Scans surface after launching a rocket with radars + 🇷🇺 locale You can use https://mods.factorio.com/mod/zk-lib instead
Small changes concerning balance, gameplay, or graphics.
Adds crashsite and red dwarf ruins to 'The Ruins Mod', now with new tesla coil graphics. Now works with Hero turrets.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.