Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds 4 types of concrete that you can choose in settings: Tiles without cracks and with cracks, and, seamless without cracks and with cracks. Made by Quadrox.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
Production Challenge where you need to collect Spice to survive
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This is a small mod that adds electric cars and tanks (thats needs batteries) and a charging station. Vanilla and Bob's batteries have now a fuel value, if these are depleted you can recharge them at a charging station.
Mods introducing new content into the game.
Allows you to adjust the recipes of science packs. By Default the recipes of the sciences are set to be like 0.16 .
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
ConMan allows ordering construction and deconstruction via circuit networks. Supports ordering individual constructions, or whole blueprints.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Add a force of machines. The AI advanced until becoming independent of the human race.
Mods introducing new content into the game.
Multiplies all of the technology bonuses. Was intended to be used in games where the tech multiplier was increased but the infinite researches stay the same.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a small upgrade to gun turrets, electrified gun turrets. They require ammunition and power to work, for a slightly boosted fire rate.
Mods introducing new content into the game.
Adding 3x3 burning mining drill with high productivity and 5x5 drilling area
Mods introducing new content into the game.
Mods introducing new content into the game.
Induction stations and equipment allowing wireless charging of batteries in vehicles and armor.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Convert quickbar filters to blueprint and back. Store them in library, share them, do whatever you want - they are ordinary blueprints. *No UI will disturb you until you want to save or load quickbar build - take an empty BP to make UI appear*
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You can build the Compilatron Robot from the game. He can attack and die.
Small changes concerning balance, gameplay, or graphics.
Tech Icons and order/sort update for Bob's mods, no revamp, nor graphic game objects changes.
Small changes concerning balance, gameplay, or graphics.
Construction robots can build/mine more builds at same time. 1 block each technology level.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tired of people using super blueprints that screw up the natural development, taking away jobs and fun from engineers? Disables the use of blueprints. Allows the use of hand-placed ghosts. Allows ghosts of destroyed entities to be replaced by robot.
Mods introducing new content into the game.
All items from Circuit Network as green wire, red wire, combinators, switchs, programmable speaker and lamp are free.
Mods introducing new content into the game.