Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Make some very small change to the hand-crafting time so you don't get bored waiting for it.
Small changes concerning balance, gameplay, or graphics.
These biters will move your belts. They'll move your inserters. They'll move your walls. Fair warning, this is WIP, and likely to make biters super OP.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Why we wouldn't add a popular items from popular game to another popular game?
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This mod lets you pick manual crafting and mining speed through the settings. You can make it anything from default to absolutely insane.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disables running sound for all belts, including modded ones. For those who get annoyed with that squeaking noise chasing you all over the base.
Small changes concerning balance, gameplay, or graphics.
After fixing that dent you got after crashlanding on this planet. You finally realise what the mission was: establish a colonial outpost and exploit its resources for the benefit of your people.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mod that changes the maximum number of concrete in a single slot from 100 to 5000.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Original by Tommygunner70, Maintained by Zarra_Shimizu. x2 and x4 distance versions of underground pipes and all three underground belt types. i just made it so it can work on 16.x
Mods introducing new content into the game.
Trying to make output of inserters and mining drills symmetrical.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Its a Corrosive Planet. Your machines will slowly get damage, and you have to repair them before it blows up.
Mods introducing new content into the game.