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Adds a new type of enemy, the Zombie. Can be a separate enemy to biters or on the same team as biters
Small changes concerning balance, gameplay, or graphics.
Manages all of my planes so I only need to update this and not the sub mods.
Small changes concerning balance, gameplay, or graphics.
Removes all ground decoration when placing tiles. Works with modded tiles too.
Small changes concerning balance, gameplay, or graphics.
New higher res icons No more unsorted gemstones New recipe for obtaining gemstones READ DESCRIPTION EDITION!
Small changes concerning balance, gameplay, or graphics.
Makes the spidertron available once you have access to construction robots.
Small changes concerning balance, gameplay, or graphics.
Compatibility mod between Krastorio 2 and AAI Loaders so Krastorio 2 uses AAI Loader graphics without changing Krastorio loader recipes. No need to change any AAI loader configs, they are all internally configured and disabled.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
A cosmetic mod that makes it pitch black at night. It can be used with other mods like Space Exploration with no ill effects. Compared to other dark night mods, this mod uses the standard blue nighttime shading as it gets dark.
Small changes concerning balance, gameplay, or graphics.
Adjustable starting inventory. Options on types and amount of weapons, ammo, armour, vehicles, bots, mining drills, furnaces, assembling machines, oil refineries, nuclear reactors, and many more. Designed for accelerated start: from skipping manual production, burner age, up to giving the most advanced items. Support items of Schall mod series. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro)
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This is just a temporary replacement for the existing squeak through mod, it has been patched to work properly with the Industrial Revolution 3 Mod. Allows you to walk between what used to be obstacles such as directly adjacent solar panels, pipes, steam engines, mining drills, and chests. No more frustration when walking about your base!
Small changes concerning balance, gameplay, or graphics.
Adds the ability to configure the following speeds in the mod settings: game speed; player running speed; player mining speed; player crafting speed; worker robot speed; research lab speed. WARNING: keep in mind that a higher game speed will be more demanding for your system!
Small changes concerning balance, gameplay, or graphics.
Makes mining drones look like a small version of the miner from AAI vehicles.
Small changes concerning balance, gameplay, or graphics.
Various Bug fixes for Yuoki (Recipes, Icons, Typo's, etc...) Also includes QOL changes by JATMN Mod Integrations: - Angel's Bioprocessing, Refining, Smelting, Petrochemical Processing... - Bob's Electronics, Adjustable Inserters, Modules, Ore's, Vehicle Equipment... - Pyanodons Industry, Raw Ores - Krastorio 2 - 248k - more to come..
Small changes concerning balance, gameplay, or graphics.
Adds translations for AAI mods.(Locales list : en, fr, it, ko, pt-BR, ru, zh-CN) If you can help me translate in another language, please contact me. Discussion and E-mail.
Small changes concerning balance, gameplay, or graphics.
Tint ghosts to make them easier to see. Fully customizable! This mod will not be updated to Factorio 2.0.
Small changes concerning balance, gameplay, or graphics.
Stuff as many drones as you can into those mining depots! Settings to set depot capacity and drone stacksize. Deprecated for 2.0. Use AivanF's Mining Drone 2.0 Remastered instead.
Small changes concerning balance, gameplay, or graphics.
Landfill has the same texture as the surrounding tiles, instead of the default grass.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.