Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Tracking the amount of chunks on a surface is tricky, this mod contains a tracker.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Toggle mod for WideChests mod. Having this mod creates inventory mod settings for every type of mergable chest (except those which have them hidden).
Lua libraries for use by other mods and submods that are parts of a larger mod.
Toggle mod for WideChests mod. Having this mod creates size mod settings for every type of mergable chest.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Migration bridge mod for theRustyKnife's Crafting Combinator v0.16.3 to Xeraph's Fork. This mod can be deleted once migration has been completed.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lightweight modular example mod with various features and compatibilities See info on GitHub
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Companion Mod for running specific RCON commands without disabling achievements. You probably don't need this mod...
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Provides circuit condition events to other mods even if the pulse was just one tick.
Lua libraries for use by other mods and submods that are parts of a larger mod.
I don't mean to brag, but I put together puzzles in 1 day, and the box says 2-4 years
Lua libraries for use by other mods and submods that are parts of a larger mod.