Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Baron Factions

by wasmoo

Multiplayer mod that creates teams that dedicated to each kind of power source in Factorio.

Overhaul
30 days ago
0.18 - 1.1
242

Outpost Planner

by bob809

Automatically build mining outposts. Dependencies: PlannerCore

Utilities
3 years ago
0.15 - 0.18
239

Munda Logistic Robot Porting


Add 4 variant of Robot.

2 years ago
0.18 - 1.1
239

DogsMultiMod

by DogWavE

DogsMultiMod adds: Bigger chests, better assemblingmachines, longer underground belts and some cool palisades. more stuff comming soon.

Tweaks
1 year, 1 month ago
0.16 - 1.1
237

TP Requests 2


Adds minecraft-like teleportation requests.

Utilities
2 years ago
0.18 - 1.1
237

Kill Lost Bots

by Strath

Kill all robots low on power, anywhere on the map, belonging to the player's force

Utilities
2 years ago
0.16 - 1.1
236

Magnet Signals

by DaveMcW

Adds a permanently green rail signal.

Content
2 years ago
0.17 - 1.1
236
Trains

TidyFactoryRedux


This mod enables electrical machines to connect other machinery nearby. You don't need to put electric poles between machines to spread power anymore.

Utilities
2 years ago
0.18 - 1.1
233

ShinyBobGFX

by Zombiee

Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.

Tweaks
3 years ago
0.15 - 0.18
232

Asphalt Roads

by Arcitos

Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.

Tweaks
3 years ago
0.14 - 0.18
232

UraniumRework


Changes uranium processing, adds some complexity to the processing

Content
2 years ago
0.18 - 1.1
232

Minimal mod allowing incompatibility with the base mod

by Bilka

This mod provides the minimal prototypes needed to load the game without the base mod. Modders are encouraged to build their own mod on top of this one or depend on it to aid development of mods incompatible with the base mod.

Overhaul
2 years ago
0.18 - 1.1
231

高清截屏(Art's Screenshot)

by aspd199

为游戏增加高清截屏工具,快速轻松导出高清图! Simple HD screenshots!

Utilities
2 years ago
0.15 - 1.1
230

Baron Many Little Things

by wasmoo

Intermediate recipes are replaced with smaller components. End products require many intermediate components. Larger machines are provided to accommodate the increased number of inputs.

Overhaul
20 days ago
0.18 - 1.1
229

The Badlands

by Sladki

Endless badlands with almost no water and vegetation, very rare ore patches and some new features. Railworld.

Content
2 years ago
0.17 - 1.1
228
Environment

Transfer of entities


Allows players transfer entities to other teams. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

Utilities
2 years ago
0.17 - 1.1
227

Chests of Holding


Because normal chests couldn't store dozens of nuclear reactors in them.

Tweaks
2 years ago
0.18 - 1.1
227

Survorio

by maroder

Survorio turns Factorio into a survival game, by added life support requirements.

1 year, 4 months ago
0.18 - 1.1
225

Only Train Transportation

by tigar

Restrictions and benefits that you can set to encourage the massive use of trains

Content
1 year, 4 months ago
0.16 - 1.1
224
Logistics

AlienX's Biter Control

by AlienX

As Clusterio servers cannot actually pause when no players are in the game, this mod will pause the biters through code and unpause them when a player re-joins the game. This mod can also be used by standard non Clusterio headless clients. Server admins that want their base to keep running while no one is online, but without the worry of biter attacks.

Utilities
2 years ago
0.17 - 1.1
224