Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A set of mods and tools that allow monitoring of the factory from the cloud. Main features are real-time data processing on and outside server, reporting, and alerting for events within the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a recipe to craft the rocket launch product in an assemling machine, with the same recipe as the satellite
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
convert alien recipes of Bob s mod for AAA agile alien academy (=double bonus :) )
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
convert alien recipes of SchallAlienTech for AAA agile alien academy (=double bonus :) )
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
No Engineer is complete without his toolbox, This mod has multipule smaller mods compiled into it. Like barrowing a toolbox you dont know whats inside till you open it :3
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Port to 0.18 of Malcolm Cooks' AdvancedRadar mod. Advanced radar with greater range, speed, and power consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Directly handcraft items from your inventory or toolbelt by hotkey, without even browsing the recipes list: just grab a stack in your hand and use ALT-1, ALT-2 or ALT-3 to queue 1,5 or 10 more items for handcrafting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod disables resource selection for iron, copper, stone and coal, for use in danger ores.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Fixes the problem breaking belts and pipes underground with SE.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Alien artifacts are really irritating to pickup. This mod automatically marks the artifacts to be picked up by construction bots.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is for developers or enthusiast, this mod do not add any content to the game, shows entities information in game screen, i made this for learning proposes (LUA and Factorio API)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds drones that can be programmed with Lua to do automatable tasks.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.