Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

ixuAutoSave

by ixu

Configurable autosave

Utilities
1 year, 11 months ago
0.18 - 1.1
367

Crux Chests

by dorfl

Chests 1x1 to 9x9, including logistics versions.

Content
2 years ago
0.17 - 1.1
365
Storage

theTrolleyProblem

by unhott

Adds warning lights for when Trains are about to run you over!

Content
2 years ago
0.17 - 1.1
364
Trains

Baron Sludge

by wasmoo

Baron Sludge adds a small tech tree and optional processing steps around natural materials.

Content
a month ago
0.18 - 1.1
363
Manufacturing

Sky Atlas Metallurgy Core


This mod replace normal smelting by a new metal melting system. It also add a new refining system for ores.

Overhaul
2 years ago
0.18 - 1.1
362

Lazy Rabbit


Nothing allowed handcraft. Meant to be played with other mods which gives you ways to research and build what you can't craft by hands. Masochists only :)

Content
9 months ago
0.18 - 1.1
360
Manufacturing

Cnc's Cheap Gear Wheels (1 Plate)

by cncr04s

This mod reduces the price of gear wheels to half of normal.

Content
2 years ago
0.17 - 1.1
359
Cheats

QCraft


This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar:

Utilities
1 year, 11 months ago
0.17 - 1.1
359

Someone's nuclear powerplant [WIP]


My nuclear powerplant in UPS friendly: I took my 1.1 GW (2*4 reactors) smart-powerplant blueprint and made it into a single entity. Blueprint-String is in the .zip This entity costs all the ingredients the original construction would cost (unless I missed something; this is a WIP). It consumes 1 fuelcell every 25 sec: the original eats 8 every 200 sec under full load. It pauses consumption, if not enought energy is used up - as the original would in a way. (Currently not rotatable and the water-requirement at the offshore pumps is not checked either/doesnt work)

Content
7 months ago
0.18 - 1.1
357
Power

Backpack


This mod adds in an backpack which is worn instead of an armor and a powered version with its own grid.

Content
1 year, 2 months ago
0.16 - 1.1
355
Armor

Additional Mining Techs


Adds additional mining level research.

Utilities
6 months ago
0.17 - 1.1
354

Magic Lamp


Lamps capable of projecting complex imagery

2 years ago
0.17 - 1.1
353

IRAS (infinite research, all science)


This mod changes the technologies that allow infinite research to use all 7 science packs.

Tweaks
2 years ago
0.18 - 1.1
352

Worm Artillery


EN: Two can play this game. Worms are now the aliens artillery and turret unit. You can disable that behavior in the mod settings. DE: Zwei können dieses Spiel spieln. Würme agieren jetzt auch als die Artillerie Einheit der Aliens. Du kannst dieses Verhalten in den Mod-Einstellungen verändern.

Content
2 years ago
0.18 - 1.1
347
Enemies

Player count based research speed and productivity

by Yenz

This mod dynamically adjusts the research speed and productivity based on the current count of online players. It allows to slow down or even stop the research in case none or only a few players are online.

Tweaks
2 years ago
0.18 - 1.1
345

Old But Better Sounds


Some of the new sound effects come with 0.18 are horrendous, so I reverted them back to the old ones. Optionally supports bob's mods. Mod settings allow customization. Also added optional new laser beam sound effects.

Tweaks
10 days ago
0.18 - 1.1
343

Play and use any sounds


Plays any sound and use custom sounds in events and in chat. It's like an auto-soundboard with a soundboard. + example of auto-generated mod which adds sounds: https://www.reddit.com/r/ZwerOxotnik/comments/i0ubnz/auto_mod_generator_generates_lua_files_and/

Utilities
28 days ago
0.16 - 1.1
342

Resource Relocation Machines


Moves pesky tiles of resources out of the way.

Utilities
2 years ago
0.14 - 1.1
342

MF: Erya Tech


Add an Erya version of some vanilla structures. Those machines are easy to build and require Environmental heat to work (Instead of Energy).

Utilities
2 years ago
0.18 - 1.1
341

Logistics Reactor Next


Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.

Content
1 year, 10 months ago
0.16 - 1.1
340
Logistic network