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Directs your artillery to bombard a selected area without having to target individual shots
Mods introducing new content into the game.
Decrease setting of "Robot Attrition Factor" to make robots work safe. 修改机器人故障系数的数值,使机器人可以安全存活并进行物流运输工作。 Add a new setting then u can customize InformaTron's Height semi-automatic. do not set "4k" will fix setting error later. 新增设置项,可以使你根据显示器分辨率的大小 半自动的信息机器人界面显示高度。 view more information about how change Factor in a running game . 进入模组页面查看如何更改已创建游戏的机器人故障几率系数.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Changes trains behavior so they will skip a station if the "wait until" condition is already met
Mods introducing new content into the game.
Mod Mash Splinter for Air Purifiers, Reduce pollution and utilize by-products
Mods introducing new content into the game.
This mod adds Akimbo Weapons. It also adds a Minigun for the Late Game. Every Weapon needs to be first researched. The Minigun is based on Mete´s Minigun.
Mods introducing new content into the game.
Quickly move items between inventory entities, chests, trains, etc. Cutting your own inventory out of the process.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a planner that can make distribution request. For a given recipe, each ingredient can be requested in a different request box. This can be useful if you are using a mod with many ingredients required by the recipe. The Distribution Request Planner can be found in Shortcuts.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces bidirectional trains with ones twice as powerful, to simulate real locomotives driving backwards.
Small changes concerning balance, gameplay, or graphics.
Adds the Laser Artillery from Krastorio 2. All credit goes to K2 authours Krastor and Linver and the current maintainer Raiguard.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds upgradeable vehicle gun and rocket turrets, for a fun alternative to turret creep
Mods introducing new content into the game.
Mods introducing new content into the game.
A scanning radar that sweeps an arc. Control radius, speed, direction, and more with signals.
Mods introducing new content into the game.
This mod replaces the engineer character with our beloved ogre. Now supports 2nd tier of armor!
Small changes concerning balance, gameplay, or graphics.
Not part of the official Pyanodon Mods suite! Similar to other quickstart mods but uses Pyanodon construction robots. Includes plates, miners, personal roboport, pynobots. Based on quick-start by Pasukaru
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Play a game where you dont have to worry about energy. Add an infinite electric generator, the electric energy interface, available free from the start.
Mods introducing new content into the game.
Mods introducing new content into the game.
When driving a train in manual mode, shows a visualisation of rail directions (which one is left, straight, right). Use CTRL + Q in order to enable.
Mods introducing new content into the game.
Adds spells, mana, spirit, magic. (+10 fancy spells with customization) (Currently, the mod isn't so stable for multiplayer) Author: OwnlyMe Modified by ZwerOxotnik Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Mods introducing new content into the game.
Reupload of this mod by DemonX3 https://mods.factorio.com/mod/UnstoppableForce for 1.1. Nature thinks some mere cliffs can stop progress? Not on my watch. I will destroy every single cliff with my bare hands if I need to.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.