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Part of the Stellar Horizons modpack. Includes planetary mods with compatibility patches and reorganized planet progression.
Collections of mods with tweaks to make them work together.
Adds tungsten ore (wolframite), tungsten plates, tungsten carbide and rocket engine nozzles to the base game.
Mods introducing new content into the game.
Start Freeplay with machines and equipment to kick-start your factory and skip the burner phase. Compatible with Space Age.
Scenarios, maps, and puzzles.
Adds 5 new balanced tiers of Storage Tanks to the game. The largest Storage Tank can hold 800.000L. Big thanks to Tyarns & Optera for inspiration. This mod fixes the incorrect sprite size in normal sprite resolution
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Do the black shadows behind icons in Alt-mode distract you? Humble those Alt-Mode Shadows. Mod default options work out-of-the-box. Mod is configurable with 4 options for shadow color, shadow opacity, and shadow radius.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Cobalt is a mod adding the element Cobalt. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add sign boards for decorating. your factory becomes more good looking.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a few non-combat suit dedicated for engineers. Enhanced carrying capacity and equipment grid for efficient base building, but absolutely no combat capability. (Locale: English, Deutsch, 正體中文, Português Brasileiro, Русский)
Mods introducing new content into the game.
Mods introducing new content into the game.
Rifles for long-range killing. The mod provides 2 guns, 3 tiers of ammo and nice balance :)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Put Ammo subgroup into a separate new “Ammo” group tab, containing all vanilla and most modded vehicles. Designed for players who have lots of modded Ammo the “Combat” tab.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automagically collects all the loot, on all surfaces. When no lootchest is placed, loot will be stored in a list so that it isn't lost.
Mods introducing new content into the game.
For when you need bigger nukes and more options besides the vanilla atomic bomb rocket. This mod includes 1 ton, 20 ton, 120 ton, 1kt and 15kt atomic bombs along with thermobarics and a few other things.
Mods introducing new content into the game.
Adds superheaters and oil-fired boilers for increased efficiency in power generation
Mods introducing new content into the game.
Indium2 is a mod adding the element indium. This mod is inspired by Brevven's BZ mods. Most if not all art is placeholder.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.