Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Synthesize wood from plastic by harvesting a new plant native to Fulgora
Mods introducing new content into the game.
Attach notes to combinators, entities... almost everything + Adds signposts. All notes are saved when you export a blueprint as a string (but you need the mod to read them).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Landfill has the same texture as the surrounding tiles, instead of the default grass.
Small changes concerning balance, gameplay, or graphics.
Adds many useful combinators that do various things! some simplify combinator logic whilst others add new functionality!
Mods introducing new content into the game.
Provides stacking and or crating recipes for some Bio Industries items.
Mods introducing new content into the game.
Adds 2 better tiers for the personal laser defense equipment with increased range, damage and shooting speed. Also adds smaller and balanced 1x1 versions for each tiers able to fill any gap left in your equipment grid !
Mods introducing new content into the game.
Adds translations for AAI mods.(Locales list : en, fr, it, ko, pt-BR, ru, zh-CN) If you can help me translate in another language, please contact me. Discussion and E-mail.
Small changes concerning balance, gameplay, or graphics.
Tint ghosts to make them easier to see. Fully customizable! This mod will not be updated to Factorio 2.0.
Small changes concerning balance, gameplay, or graphics.
Slowly undoes pollution damage to trees, if the pollution in their chunk is below the threshold at which they start taking damage. Makes forests pretty again once you stop choking the world in coal fumes.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Mods introducing new content into the game.
Ive added 4 new obelisks based off Tiberium wars. They now rotate after placement thanks to co creator of Factorio and conquer Tberian Dawn, thank you randomflyingtaco. go check out their mod!! Hero Turrets 1.1.20 and Obelisks of light are now compatible thanks to some Honktown magic.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A stand-alone, configurable version of the wind turbine from the overhaul mod "Krastorio 2" by raiguard. Forked from "Krastorio 2 Wind Turbine" by mad_engineer. The mod has been adapted for Space Age.
Mods introducing new content into the game.
Improves base speed of all the inserters. Configurable speed multiplier through mod settings.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.