Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Configurable quick start

by Jorn86

Allows configurable starting equipment, anything from equipment and bots to steam engines and miners

Content
4 years ago
0.17 - 0.18
39
Cheats

Quick Start Menu

by vibes81

Adds a GUI Menu that allows fine grain control of your starting items for custom play, in existing games use /qsmenu in the console to show the menu

Content
4 years ago
0.17 - 0.18
39
Cheats

Indestructible Wall


A expensive wall and gate that are indestructible.

Content
4 years ago
0.17 - 0.18
36
Cheats

Bonus-technology

by badway

Adds bonuses to the character after learning technologies such as health, inventory size, crafting speed, movement speed, productivity mining, productivity of laboratories, increase the detection of resources by the player, the search range, the ability to select, throw, build, mine at a greater distance etc. It has flexible settings.

Content
4 years ago
0.17 - 0.18
36
Cheats

Only Reds - Every tech requires Science Pack 1


Every research you make only use Science Pack 1. The recipe of Science Pack 1 is configurable. Works with Modded Technologies.

Content
4 years ago
0.16 - 0.18
26
Cheats

GeGeGe-RobotBasedFactory


A mod made to play with friends.

9 months ago
0.16 - 1.1
24
Logistic network Cheats

InstantHandCrafting


Makes hand crafting instant, but not free.

Content
3 years ago
1.0
22
Cheats

Modding Tools

by OwnlyMe

Tools to make your modding life easier

Content
4 years ago
0.16 - 0.18
20
Cheats

Faster Start Extended


Start with some additional equipment, materials and tech

Content
3 years ago
1.0
19
Cheats

FreeRails

by nt1soc

Rails, signals and trains are free.

Content
3 years ago
0.18 - 1.0
19
Cheats

Free Science


All Science Packs will be free and enabled from start. May work with Science-Packs from some mods too.

Content
4 years ago
0.16 - 0.18
18
Cheats

No Crafting Time


Everything is done instantly using little electrical energy.

Content
4 years ago
0.17 - 0.18
18
Cheats

Free Logic System - Circuit Network


All items from Circuit Network as green wire, red wire, combinators, switchs, programmable speaker and lamp are free.

Content
4 years ago
0.17 - 0.18
18
Cheats

Configurable quick start: Technology

by Jorn86

Allows unlocking early game technology on game start

Content
4 years ago
0.17 - 0.18
17
Cheats

Dark Matter Replicators Replicated

by Mylon

This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

Content
4 years ago
0.17 - 0.18
17
Cheats

Teleport Shortcut


A free shortcut bar entry to teleport the player to anywhere on the map

Content
3 years ago
0.18 - 1.0
17
Cheats

Early logistics system

by Jorn86

Removes the Utility science pack requirement from Logistics research, allowing access to it earlier in the game

Content
4 years ago
0.17 - 0.18
16
Cheats

Superman - Almost Invincible Player


Health from 250 to 25.000, Healing per tick from 0.15 to 1.00, Inventory from 60 to 600, Build/Drop/Reach distance from 6 to 60, Enter vehicle distance from 3 to 10, You bleed blue, Running from 0.15 to 1.00, Mining speed from 0.01 to 1

Content
4 years ago
0.16 - 0.18
16
Cheats

Cheap Miniloader


A mod that reduces the cost of miniloaders to that of deadlock loaders, allowing you to start building your train network before red circuits.

Content
3 years ago
0.18
16
Cheats
Content
4 years ago
0.16 - 0.18
16
Cheats