Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Plutonium Energy


Adds processing of plutonium, excess product from nuclear reaction. Plutonium can be used to make ammo (even plutonium atomic bomb) and to generate energy as MOX fuel.

Content
9 days ago
0.15 - 1.1
40.3K
Power
Content
1 year, 2 months ago
0.14 - 1.1
40.2K
Enemies

Larger Lamps


2x2 lamps which cast a wide, soft glow. An electric lamp, fully signal compatible; a copper lamp which burns solid fuel; and a floor lamp panel which can be walked over.

Content
3 months ago
0.17 - 1.1
39.9K

Ultimate Belts

by Tyarns

This mod adds an additional five tiers of belts to the game, beyond what is currently available from other mods. The fastest belt in this mod is equivalent to 6 express belts.

Content
1 year, 3 months ago
0.15 - 1.1
39.7K
Logistics

Fully Automated Rail Layer


Fully automated rail-layer

Content
2 years ago
0.13 - 1.1
38.9K
Trains

Aircraft Realism

by haih_ys

Adds mechanics to make vehicles behave as planes. [Takeoff/Landing, Runway Requirement]

Content
2 months ago
0.17 - 1.1
38.8K
Transportation

Belt Balancer

by asdff45

Adds Balancer Parts, that can be put together, to balance all adjusting lanes.

Content
2 years ago
0.17 - 1.1
38.8K
Logistics

Frost Biters


Adds a nest of Frost Aliens and Worms! These aliens will cause frost damage, and may launch a frost cloud over your factory. Defeated aliens will drop artifacts that can be further processed into weapons and armors (optional). With Alien-biomes, nests will only spawn in cold areas.

Content
18 days ago
0.17 - 1.1
38.5K
Enemies

Endgame Combat

by Reika

Adds more powerful combat capability to keep up with numerous and/or powerful enemies and huge biter bases.

Content
9 months ago
0.15 - 1.1
38.2K
Combat

Blueprint Flip and Turn

by NovaM

Mirrors/Flips a blueprint in hand. WARNING: if you are using factorio 1.0 or factorio >= 0.18.37 then you must use the workaround below: - Grab the blueprint from the new blueprint interface - Drop it in the inventory to make a copy. (there is a row of buttons across the top one of has the letter C on it that is the copy button fot the print that is highlighted) - Grab that copy - The flip buttons work on this copy. This issue is not fixable for now, due to Factorio API limitation.

Content
2 years ago
0.16 - 1.1
36.7K
Blueprints

Portals

by Bilka

Adds combustible lemons, a portal gun and portals. Each player has their own set of portals that can be used by all players.

Content
1 year, 6 months ago
0.16 - 1.1
36.6K
Transportation

Searchlight


Build long ranged lights that track enemies from a distance! Searchlights are non-damaging, electric-powered turrets requiring Optics technology.

Content
2 years ago
1.0 - 1.1
35.9K
Combat

LTN Content Reader

by Optera

Display LTN's Provider and Requester contents for specific Network ID's as combinator output.

Content
9 months ago
0.16 - 1.1
35.3K
Circuit network
Content
1 year, 1 month ago
0.17 - 1.1
35.2K
Trains

Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

Content
a month ago
0.14 - 1.1
35.1K
Manufacturing

Omega Drill


Adds a large, Powerful Drill

Content
2 years ago
0.15 - 1.1
35.0K
Mining

Beautiful Bridge Railway

by kapaer

Add some beautiful bridge-rails (wood, iron, stone-brick) that can be placed on water, and change default Big-electric-pole and rail-signals to be placeable on water.

Content
2 years ago
0.15 - 1.1
34.6K
Trains

HeroTurrets


Turrets are built using salvaged self-learning AI tech from your ship allowing them to get deadlier with practice. Extends turrets via ranking system based on kills. Turrets generated so not limited to vanilla, identifiable by overlaid rank insignia. Rank buffs individual turrets.

Content
1 year, 6 months ago
1.0 - 1.1
32.0K
Combat

Belt Sorter

by judos

Sorting mechanism managing items from belts to belts. 3 Tiers available (+2 with other mods)

Content
1 year, 8 months ago
0.13 - 1.1
31.6K
Logistics

Schall Endgame Evolution


Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

Content
2 years ago
0.16 - 1.1
31.4K
Enemies