Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
The Vanilla resources are located underground and are not visible. The whole map has several ores but you have to mine to know what it is. -- > Dependency: Some resource spam by someone1337
Mods introducing new content into the game.
A mod that zeros the collision box and removes the collision mask from item entities. Not intended for normal gameplay.
Mods introducing new content into the game.
The Big Bags mod updated for Factorio 0.18, rebranded as Huge Bags.
Mods introducing new content into the game.
Allows you to liquify items for easy transportation, modding api available! (^-^)
Mods introducing new content into the game.
Mods introducing new content into the game.
When your enemies attack your base, your destroyed machines drop the material to re-build.
Mods introducing new content into the game.
Removes Military Science from the Portable Fusion Reactor and Power Armor Mk 2
Mods introducing new content into the game.
After death, player respawns with armor, copied from Ingos Advanced Start armor.
Mods introducing new content into the game.
The newest release now fixes the previously, by accident, not supported MK1 and MK2. EN: This mod adds compatibility with Krastorio 2 fuel for Schall armoured trains. DE: Diese Mod macht Krastorio 2 Treibstoff kompatibel mit Schall Armoured Trains.
Mods introducing new content into the game.
Adds recipes to eliminate the need for using pipes, if for some reason you don't want to use any pipes. Now everything is possible with barrels!
Mods introducing new content into the game.
Adds more long inserters to the game, similar to the fast/filter/stack inserters.
Mods introducing new content into the game.
Make trains into super-fast player killers that travel at very high speed but only carry 50% of their normal capacity. Original author Hermitude but the destiny of mod was past on me :D
Mods introducing new content into the game.
This mod features five extra tiers of electric miners which have reduced pollution production, but outputs a new fluid called "<ore-name> dust cloud" which can be turned into an item called "<ore-name> dust" and that can be used as a regular ore, but recipes that require the ore take 5 times as much dust as the ore variant. You produce the dust in a chemical plant with water and dust cloud. The mod has a few settings for each miner: mining speed, power usage, pollution, health and dust...
Mods introducing new content into the game.
updated by shinoharvest Long chests meant for the unloading of train cargo.
Mods introducing new content into the game.
This mod adds an extra mk for the things you love in Factorio. Power Armor mk 3? You got it! Speed-, Efficiency-, and Productivity module 4? Most definitely! Productivity modules can now be placed in Beacons, while the Productivity module 4 does not have recipe-based limitations. Enjoy :D -Siffer & Tyflon
Mods introducing new content into the game.
adds water patches as a pumpable resource similar to oil, adds option to have pumpjacks unlocked from the start, adds options for whether water/oil should be infinite
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.