Bigger Power Armor mk2 grid, bigger Spidertron grid, long reach, better radars, bigger inventory size, cheaper landfill, waterfill
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
adds water patches as a pumpable resource similar to oil, adds option to have pumpjacks unlocked from the start, adds options for whether water/oil should be infinite
Mods introducing new content into the game.
rebalances a lot of numbers, specifically modules, without adding any new items, almost all changes are configurable
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
changes all terrain (including placed tiles) to absorb the same amount of pollution, and removes tree pollution absorption, leading to a more predictable and balanced pollution minigame
Small changes concerning balance, gameplay, or graphics.
simplified ice ore that can be melted in furnaces for water, credit to darkfrei and Qon for the original mod/balance patch
Mods introducing new content into the game.