Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Frontier Extended

by MojoD

A challenge map to find the silo and launch a rocket. Based on a scenario released for 0.14

Scenarios
2 months ago
0.16 - 1.1
893

Hiladdar's Scrubbers


Adds a new line of modules and air scrubbers. Air scrubbers are either water based or charcoal based. Scrubber modules reduces pollution generated by another 80%.

Content
2 years ago
0.17 - 1.1
892
Environment

RTG

by Optera

Replaces the Fusion Reactor with an equally powerful RTG (radioisotope thermoelectric generator).

Content
2 years ago
0.16 - 1.1
889
Armor

Other Utility Combinators

by ichvii

A set of general utility combinators. Large Combinator, Alphabet Combinator, Direct and Inverse Stacksize Combinator by ichvii

Content
2 years ago
0.17 - 1.1
889
Circuit network

Schall Circuit Scaling


Adds scaled down versions in different sizes for various circuit components. With these mini- and micro-sized (sub-tile) components, circuit designs can be made much more compact. It is also possible to construct dot matrix lamp display with finer “pixels”, offering higher resolution! Works best with “Schall Lamp Contrast” mod. Includes lamp, arithmetic combinator, decider combinator, constant combinator. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

Content
2 years ago
0.17 - 1.1
886
Circuit network

Science Conversion

by narokuu

Convert Science up and down a tier! Now with: N.A.R.O.S "N.aros A.rtificially R.esearched O.uter S.pace" Space science!

1 year, 3 months ago
0.17 - 1.1
884

RitnMechanic

by Ritn

Add technologies mechanics and others... This mod requires the activation of my other mods: - Ritn Lumberjack (+ Bio Industries) - RitnMiner - RitnGlass - RitnSmith - RitnElectronic - RitnPurple To activate the whole ModPack you will need RitnResearch.

Content
6 months ago
0.17 - 1.1
883
Manufacturing

Chunky Power Poles


Extends the area of small and medium power poles to match their wire reach. And Substations can align with the Chunk grid without overlaps.

Tweaks
6 months ago
0.17 - 1.1
882

Automatic Train Station Names


Automatically set names of newly built train stations

Utilities
2 years ago
0.16 - 1.1
881

Pheromones

by Reika

Adds the ability to use chemical production to produce chemicals that mimic biter pheromones, allowing you to regionally alter their behavior.

Content
9 months ago
0.17 - 1.1
879
Combat

Necromant

by Sacredd

You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.

Content
2 years ago
0.14 - 1.1
878
Enemies

EVE Weaponry

by SPG

This Mod change the turrets, vehicle and weapons ammunition system.

Content
2 years ago
0.17 - 1.1
876
Combat

Toxic Forest

by Yehn

Extremely, ridiculously dense forests. Incorporates new biomes and trees from other mods.

2 years ago
0.16 - 1.1
875

Leighzer's Science Ores


Adds new ores that can be processed directly into science packs.

Content
2 years ago
0.17 - 1.1
873
Mining

Strange Matter

by 5cript

Ever wanted to convert Energy into matter? This mod lets you do this! Configurable amounts for seamless hardcore to cheat difficulty.

Content
2 years ago
0.13 - 1.1
862
Mining

Settings For Bob's Greenhouse

by Vas

Adds settings to the game to lower the speed at which Bob's greenhouse produces wood, with an optional setting to allow you to lower the power usage by the same amount. If you don't change the settings, it will default at original speed and power usage.

Tweaks
2 years ago
0.16 - 1.1
861

Flamethrower Fluid


Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.

Content
23 hours ago
0.16 - 1.1
859
Combat

Island Locked


Improve upon kapaer's 'Islands World' mod. Removes landfill (to force island-hopping) and adds Dark Matter Replicators enabled to ore tier to smooth out the lack of resources (the challenge should be a lack of land anyhow). Goal on initial island is to get to trains to make more land available.

Mod packs
2 years ago
0.17 - 1.1
856

ixuClock

by ixu

Shows playtime, crashdays and local daytime in minimalistic format in the upper left corner.

Utilities
2 years ago
0.17 - 1.1
852

WoodToOil


Wood can be produced and it can be used to create crude oil (in low amounts).

Content
2 years ago
0.17 - 1.1
852
Fluids