Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Gives you the items and research to start building trains. Modified version of ananyzyr's SkipSpaghettiPhase.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a 'Epic electric mining drill' which basically is 7x7 electric mining drills condensed into one big.
Cuts research, mining, and construction costs in half. Also adds charcoal.
Small changes concerning balance, gameplay, or graphics.
Extends on Beautiful Bridge Railway to add suport for bobs
Library for mods: 100+ glyphs which can be used in frame, button and label captions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows dumping recipes and recipe tree to csv/text files, as well as other data.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Outdated. See [Teleportation](https://mods.factorio.com/mods/Apriori/Teleportation)
Mods introducing new content into the game.
Adds voice phonemes to speaker sounds, for use in speech synthesis.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Players cannot build walls. They need to find some other way to defend their base. Wall and Gate techs start unlocked to keep compatibility with other tech mods.
Mods introducing new content into the game.