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Adds the Crude Transport Belt, a tier below the normal Transport Belt. This is a very cheap but slow transport belt to allow easier early automation and item transportation. The speed is 1/3 of the normal Transport Belt, which is 5 items/s. The exact crafting cost and amount of crafted items is configurable, so you can adjust it to be cheap or even expensive, or adjust it to fit in with costs of other mods you might have.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
What do you get when you attach 1 flamethrower to a mini train wagon? A mini flamethrower wagon of course! Based on the mod flamethrower-wagon by fgardt.
Mods introducing new content into the game.
EN/JP Press 'Y' key to show statistics. In this mod, I focused on visualizing the kill count of hostile mobs. Yキーを押して、戦闘実績を表示してください。
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unlocks all qualities at the beginning of the game, ignoring technology requirements. Does not unlock modules.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds a low throughput accumulator for use with the Clockwork mod, for better game balance.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod will add more hearts with different colors for the virtual signals so you can use them in names or circuit logic <3
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
An attempt to mitigate the 'all or nothing' affect of biters breaching your walls. Biters which damage a structure will take damage.
Small changes concerning balance, gameplay, or graphics.
This mod ports the old FE+ mod to Factorio 2.0+. This mod contains transportation for the engineer (character), like higher tier cars, tanks. But it also includes belts, storage tanks, pipes (for transportation of items/liquids), pumps and inserters. Higher tiers means more storage capacity, higher throughput or fasrer inserter movement but at a higher cost of electricity.
Mods introducing new content into the game.
Craft and plant (blue-printable) tree saplings that grow into trees. It takes between 5 to 25 seconds to grow and has a simplified basic crafting recipe. This is an update of 'Plantable & Printable Trees' from Yes-Man which was an update of 'My Tree Mod' from SamuelCombrinck, which was inspired by 'Simple Saplings' made by hypermark which apparently was a fork of 'JJtJJs Tree Planting Mod'
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Gather flint from rocks and research burner based technologies. Extends the very beginning of the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Significantly boosts player and vehicle light radius for better viewing on YouTube.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
adds up to 5 new quality tiers, attempting to continue the power progression of base quality levels largely customizable i attempted to balance this, but balance is hard; large upgrade costs mean painfully slow production and the power necessary to make upgrades not painful makes higher qualitys overpowered
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
The Spice Rack is intended to spice up the vanilla game by changing some well chosen details. Most changes can be disabled individually. Map presets for harder rail worlds
Small changes concerning balance, gameplay, or graphics.
Options are visible in the image provided, added a few bits to the originals, e.g bots use no power. All options are editable via startup mod settings.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.