Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds an equipment grid to any base or modded vehicle without grid. Car: 4x2 | Tanks: 6x2 | Locomotives: 6x4 | Wagons: 8x4 | Artillery Wagons: 8x6
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Removes prerequisites from technology so you can research then in whichever order you choose.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add a board computer to your cars and write a Lua program to give them an AI
Mods introducing new content into the game.
A simple addon that adds a gui frame that shows the current % of your research. It also shows 'Estimated Time to Completion'
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rail World preset with everything very rare but very big, except small enemy bases. Also no enemy expansion and slow time evolution.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Brand-new lava biome! New, HD textures, tiling kinda fixed. Also, you can use lava to generate power and ores.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adds colored hazard concrete and rectangular marker tools to allow easy factory planning.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reduces the capacity of vanilla fluid wagon and barrel. Also reduces barrel's stack count. Some additional adjustments like weight, crafting materials and crafting time reduction for fluid wagon. The barrel change also works on modded fluids.
Small changes concerning balance, gameplay, or graphics.