Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds higher teir energy storage and satelites which use that storage. Allows Nuclear Energy to be a viable sole-source production method for energy.
Mods introducing new content into the game.
Adds the new roboports from Krastorio 2 into the base game. All credit goes to Linver, Krastor, and raiguard.
Mods introducing new content into the game.
Adds new Advanced furnaces from the old ones! from the first 3 its just normal furnaces from the game that are modified to be electric and do less pollution. After mk3 there is no pollution and furnaces go extremly fast.
Mods introducing new content into the game.
Adds stacking- and lane-filtering- capable variants of AAI Loaders
Mods introducing new content into the game.
2x2 lamps that cast a wide, soft glow: an electric lamp that is signal compatible, a copper lamp that burns solid fuel, and a floor lamp panel that can be walked over.
Mods introducing new content into the game.
Replica Soviet Tesla Coils from command and conquer red alert 2. Updated graphics (Player can choose color), new beam and now with damage increase research. Hero Turrets has been patched to work with this mod.
Mods introducing new content into the game.
Mods introducing new content into the game.
Minimal mod to enable transport drones to drive on various modded roads.
Mods introducing new content into the game.
Powerful mod changes stacks in the game with ability to fine-tune experience. Since 1.3.0. able to change weight values of items.
Mods introducing new content into the game.
Allows productivity modules in Space Exploration machines! Original by mrchous, which was updated by Cerbion - I made tweaks to suit me better.
Mods introducing new content into the game.
Adds power satellites, which can be launched with the rocket silo to generate power and beam it down to receiver stations.
Mods introducing new content into the game.
Adds Artillery Shells with a nuclear payload, a super lategame nuke alternative. Forked from Atomic Artillery by Doombox
Mods introducing new content into the game.
Mods introducing new content into the game.
增加一款发射原版火箭弹的火箭炮塔。(Add a rocket turret to launch the original rocket.)
Mods introducing new content into the game.
I recreated the an old mod from scratch just so I could use the large lab. Adds a lot of new labs ranging from 3x3 to 27x27 Has support for Bobs module lab, 30+ MSP, and DiScO ScIEnCe
Mods introducing new content into the game.
Adds more content to Fulgora and tweaks it in various ways to make it more intriguing. Places a greater focus on ruin salvage, scrap and byproduct production chains, and even ways to source small amounts of uranium. Will have the biggest impact if you are using the 'any-planet-start' (https://mods.factorio.com/mod/any-planet-start) mod and start on Fulgora. Note: Ice is scarce. Raiding ruins is your best source of ice, but scrap sorting still gives a tiny trickle. Notable features: Improved...
Mods introducing new content into the game.
Adds a form of artillery that is considerably worse, but available much earlier. Less accurate, less damaging, generally less useful; but also less costly and less hassle to obtain. It won't save you from yourself if you leave setting up your defenses too long, but it might save you a headache if you can successfully crank out a handful of grey flasks between biter attacks.
Mods introducing new content into the game.
Places mirrored/rotated entities around a specified point. Configuration options in README.
Mods introducing new content into the game.
A mod for Factorio that lets you skip researching. Just start a research and it finishes automatically.
Mods introducing new content into the game.
Mods introducing new content into the game.