Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.
Mods introducing new content into the game.
Add 4 new walls including gates that will withstand even the strongest enemies.
Mods introducing new content into the game.
Adds uranium artillery shells to send something a little extra to the biters.
Mods introducing new content into the game.
Fast, filter, stack, and filter stack long-handed inserters now added
Mods introducing new content into the game.
Mark ore with the Peppermint tool and construction bots will start mining it. Or enable Nougat Mining mode and it'll happen automatically!
Mods introducing new content into the game.
Force unhide and enable Bob's copper and stone pipe recipes when they are disabled by Krastorio 2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds 3 new tiers of Radars. Each tier with 3 different types of radars: standart, exploring and observing.
Mods introducing new content into the game.
Mods introducing new content into the game.
Ithurice is a Fulgora & Aquilo replacement to be used as part of the Solar System++ project. It uniquely blends mechanics from both planet production mechanisms (Scrap and Cryogenics) together on Aquilo ocean type world.
Mods introducing new content into the game.
Mods introducing new content into the game.
Akularis is a primitive mountain planet that you start on that offers no reward; technology or unique resource. Mine rocks to unveil ore viens; as none are accessible from the surface.
Mods introducing new content into the game.
Warehousing from Krastorio Legacy. Add a 2x2- and 6x6-chest with adjustable slots (Default are 200 and 2000). Also have logistic versions of these chests.
Mods introducing new content into the game.
Add multiple sounds for artillery depending on distance (based on vanilla). Clone and updated to Factorio 2.0... give credit to yohannc original modder
Mods introducing new content into the game.
Zzhora is a Gleba & Vulcanus replacement to be used as part of the Solar System++ and Journey projects. It uniquely blends mechanics from both planet production mechanisms together using agriculture to produce the planet's calcite and carbon.
Mods introducing new content into the game.
Three new types of armors, everyone is perfect for its own purpose, and a new fusion reactor. The MKWork has great inventory bonus, The MKFight has great resistance, The MKX has a giant equipment grid, The Solar Fusion Reactor provides 4MW of portable power.
Mods introducing new content into the game.
Mods introducing new content into the game.
Small mod that adds logistic beacon that provide charging platform and range increase but no docking.
Mods introducing new content into the game.
Mickora is a primitive shadow planet that you start on that offers no reward; technology, or unique resource. No solar power, more bitteres, resources similar to railworld.
Mods introducing new content into the game.