Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Adds a new Upgraded Lab that is visually identical to a normal Lab and functionally identical to a Biolab. This is so that if you prefer the cosmetic look of normal Labs, you can still use them like Biolabs later in the game. Research cost can be modified in mod settings. Disco Science FTW
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Prevents players to cause lags by ghost entities. Works better when players exist in permission groups individually (see /permissions).
Small changes concerning balance, gameplay, or graphics.
Let your ore resources regenerate over time, while still being capable of depleting.
Mods introducing new content into the game.
Analyze the consumption of an item or fluid throughout your entire factory. This mod fixes incompatiblity issues with Factorio 2.0 .
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Forbids placing down pipes, underground pipes, (non-offshore) pumps, and storage tanks. Prepare to hate oil.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Reduces the requirements to create a rocket in the rocket silo to Space Age requirements.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows biters to walk through rail supports so that they never attempt to attack them.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
The planet you landed on has deep chasms and is full of rocks and cliffs. Traveling and moving resources will be a challenge. This is only the terrain generation, see Shattered Lands Pack
Mods introducing new content into the game.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
HD planet renders for Visible Planets mod (some modded planets included)
Small changes concerning balance, gameplay, or graphics.
Adds Junk as a new resource to be further processed and downgraded into other products
Mods introducing new content into the game.
Are you sick of the boring looking science packs bottles? Look no further, with this mod you can make all those science packs look like alcohol bottles which match the color of the sciences. Cheers!
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A scenario that places you on Muluna, near the edge of the solar system.
Mods introducing new content into the game.