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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Excess items in the character inventory get moved to the logistics trash, to keep inventory slots free. Tidy, clean and simple. No more clicking away those annoying small stacks of items that turn up and jam up the inventory!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to quickly swap between items in your cursor that share similar item types. Fully configurable.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Custom your UI. For example: new UI, displaying parameters of players and vehicles and adding many custom settings. (Btw, temporarily shows vehicles parameters when a player get out his vehicle and when player's cursor hover over the vehicle) I'll add integrations with magic mods later + new nice-looking icons to UI in the next updates. Almost 0 impact on UPS! Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Automatically hide HUD when inventory is closed and show when opened. Or do it manually with hotkey.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Improves the crafting queue. More important items will automatically get queued before less important items. At the front of the queue you will find items such as ammo or machines. At the back of the queue you will find items such as crafting materials and items with long recipes. Fixed for Factorio 1.1, original author: notnotmelon.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows control over lightning on Fulgora. Can change both the visuals & sounds, plus the frequency and impact of lightning.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds in a player list overlay that displays all the players in the game, and more...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You get a new production statistics tab for the cargo that the planet has sent to orbit, as well as received from a platform.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a reactor-based sensor that allows you to read the temperature of a heat pipe.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds Space Age turrets and their handheld variants as a standalone mod. Requires Space Age to be purchased.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.