Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Small changes concerning balance, gameplay, or graphics.
Removes trees' ability to reduce pollution, making the game difficulty less random and more fun.
Wood can be used to create paths that increase the walking speed by 25%.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Assemblers, pumpjack and refinery speed multiplier
Mods introducing new content into the game.
[game-breaking unstable] adds pseudo-infinite research to upgrade roboport charging speed
Mods introducing new content into the game.
Longer Underground Pipes! Adds 2x, 4x, 10x, and 25x long underground pipes.
Mods introducing new content into the game.
Adds higher tier rocket launcher & ammunition for long range destruction.
Mods introducing new content into the game.
Start the game with Assembly Machines and a way to power them. Settings options allow you to either have the bare minimum (the default) or (to be a little bit lazier) more. Every setting allows for gameplay in which you never need to craft anything all game.
Replaces color-coded ui elements with colorblind-friendly versions.
Adds a new combinator that shows custom messages on your screen based on circuit conditions.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Adding an administrator camera. You can give all players or within the factions
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds additional variations of Power Armor Mk2 with A base Equipment Grid 20x20 Grid.
Mods introducing new content into the game.
Unlocks Every Item From The Start Of The Game, But You Can Still Do The Research