Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Mods introducing new content into the game.
Now you can control alien brains ! And force them to fight for you ! Well at least some of them, and for a limited time...
Mods introducing new content into the game.
Hold a chest in your hand to set the bar limit on newly placed chests of that type.
Alternative texture for the Rail Tanker Mod, Graphics and code by R3CONN3R, Mod format by Nexela
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A more involved Bergius process. Make oil from algae, which in turn is made from water, sulfur and stone.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Create statistic files which can be analysed from a web interface (see README.md)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Tired of not having room for anything you want in your armor? This 32x32 armor combined with the Lejv Fusion Reactor makes a must have lategame item, at a really high cost.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
A tool that displays a crafting tree to help you find out what items you need to build what you want. REQUIRES https://mods.factorio.com/mod/0_vlads_compat
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.