Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Reduces the cost of logistics items like belts, underground belts and splitters. Includes a configurable multiplier in the mod settings up to 10x. Supports Space Age.
Small changes concerning balance, gameplay, or graphics.
Adds Krastorio2-esque tech card icons for Space Age's science packs.
Small changes concerning balance, gameplay, or graphics.
Recyclers always output normal-quality items, regardless of the quality of the input items.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Yuoki's trains are beautiful, but their recipes are overly complex and annoying to craft. This mod simplifies them.
Small changes concerning balance, gameplay, or graphics.
Converts any burnable fuel into stackable pucks with the same fuel value at convenient ratios and stack sizes for whatever insane logistics ideas you might have, so you don't need to keep a stock of different types of fuels whenever vanilla or mods create them. Variation version of Delta Alpha Engineer's Processed Fuel.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds superpowers to players including planet teleportation, infinite inventory, super speed, heat vision, super destruction, ice breath, and transformations
Large total conversion mods.
Collections of mods with tweaks to make them work together.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Reskins the vanilla circuits to more detailed versions. Original art by OnyxPrj_Art, prepared for Factorio by Jewels.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a configurable equipment grid to any base or modded vehicle without grid.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a compact 2x2 Roboport with a 32x32 logistics area and 68x68 construction area
Mods introducing new content into the game.
Mods introducing new content into the game.
NindyBun's HPP and CSP in one works fine let me know if you find bugs ok so i have permission from snouz to use his graphics and i have taken one of his graphics for this mod and did a small edit on it for the smaller csp solar i am also working on a larger edit for the larger csp
Mods introducing new content into the game.