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下記MODの日本語翻訳 そのうち増えるかも?('∇') ・Team competition ・Homeworld Redux ・Factorio+ ・Display Plates - Ground Signs & Map Markers - Forked
Translations for other mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
This sets brick stack to 1k from vanilla's 100 to allow easier covering of large areas with brick surface.
Small changes concerning balance, gameplay, or graphics.
Adds a primitive foundry without the inherent productivity bonus that only requires logistics science to research. Intended for inclusion with challenge mod packs such as starting on Vulcanus with Any Planet Start.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mod For Biomass Modpack, Changes Nuclear to be more Lategame and more powerfull
Small changes concerning balance, gameplay, or graphics.
An attemps at converting the Redmew scenario into a mod so that it can run with Nullius mod. Consider this unsafe for any other application and use the scenario instead.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Creates several identical surfaces using the map seed that you can travel between. Also provides means of transporting items/fluids/energy between surfaces.
Mods introducing new content into the game.
Optionnal song pack of music evocating the desert, techno, house and progressive electronic for Fulgora (for now) loaded by Preceti's Music Experiment- Does nothing by itself
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Creates 2 friendly teams and splits the map into two sides. Sides are connected by small lines wide enough for 1 rail track. Both teams have some recipes disabled to enforce cooperation and it is possible to choose which resources spawn on which side/s.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Do you want a new challenge? Try out this mod. It overhauls the normal ore spawn of the game and puts ore everywhere. Be careful though, you can only place miners onto the ore!
Mods introducing new content into the game.
Tweaks recipes to encourage Gleban fruit processing in space. - Removes pressure requirements for relevant biochamber recipes. - Adds productivity research for fruit processing to improve seed ratio By itself, encourages players to ship raw fruits to space to be processed en route! With the use of a space greenhouse (mod sold separately), all products of Gleba can be created sustainably entirely in space.
Small changes concerning balance, gameplay, or graphics.
from https://mods.factorio.com/mod/NoEmptyBarrels-fix. Your barreling doesn't need empty barrels. 来自 https://mods.factorio.com/mod/NoEmptyBarrels-fix. 你的桶装配方不需要空桶。
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Adds a charcoal kiln and reskins Wood Industry using IR3 graphical assets, if installed. Requires the manual installation of the Industrial Revolution 3 Asset Packs.
Small changes concerning balance, gameplay, or graphics.
Transmit signals over unlimited distances, instead of running wires between outposts. Available cheap and early-game. Re-skin of AAI Signal Transmission plus tweaks.
Mods introducing new content into the game.
Adds laboratory productivity along the same lines as other such researches. Original mod made by Rhaane
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.