Search the Mod Portal by entering a search term.
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The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Return cliff explosives and artillery turrets back to nauvis! And add something else to make Vulcanus worth it, while I'm at it.
Mods introducing new content into the game.
A modpack for teaching new players Factorio made by SquidCoder. This is the official version that was forked from the version I had exfret make for me.
Collections of mods with tweaks to make them work together.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a balanced electric heating tower, intended for Aquillo islands
Mods introducing new content into the game.
After you reach the solar system edge - take a space platform with you through the Wormhole space location, and arrive in a brand new, reseeded, clean solar system, leaving your old spaghetti behind.
Small changes concerning balance, gameplay, or graphics.
This mod changes all miners and pumps to be able to be placed anywhere and collect any resource it is filtered to without the need for resource tiles. Includes support for Factorio Plus resources.
Mods introducing new content into the game.
mythic and divine, optional extra Cargo Bay Hatches, new 2.0.60 features!
Mods introducing new content into the game.
Recovery of the number of modules in factories. Recovery modules in intermediate recipes.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This Mod adjust the way Krastorio2 Space Exploration and Very BZ (including ALL BZ Mods) are working together. The Major difference is, that only Iron, Copper, Stone, Coal and Aluminum spawn on Nauvis while every other ore needs to be obtained differently until it can be imported from foreign Planets.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
This mod adds robots in tiers based on combining 2 of the previous tiers together./n/nPart of the Combinative Series of mods.
Mods introducing new content into the game.
Mods introducing new content into the game.
添加一种能够在物品状态下存储物品的容器(类似箱中箱),并且能够无视距离放置或打开。 提供以下几种更好的空间传输方案: 剪切:在不占用背包的前提下,剪切所有选中建筑及其内部物品,并在放置后全部归位(选择器+左键框选,右键放置) 拆除:无需机器人与人工,直接框选拆除并转移物品(选择器+右键框选) 升级:自动消耗背包物品来复生镜像以及标记升级的建筑(选择器+SHIFT+左键框选) Add a container that can store items in item state, and can be placed or opened regardless of distance. And there are solutions for advanced cutting /deconstruct/upgrading.
Mods introducing new content into the game.
Mods introducing new content into the game.
Allows you to adjust the effect of quality modules by a multiplier, allowing you to make it easier or harder to get higher qualities.
Small changes concerning balance, gameplay, or graphics.