Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Increases recipe costs by 3x for buildings with a collision box area >= 2 tiles or in whitelist (laser-turret, steel-furnace). Reduces stack sizes to {1, 5, 10, 20, 50} and increases weights for rocket capacities to {1, 2, 5, 10, 20, 50, 100, 200} based on building size. Includes overrides for rocket-silo (always too heavy for a rocket), nuclear-reactor (Stack Size = 1, Weight = 1000 kg) and crusher (Stack Size = 10, Weight = 200 kg). Exempts rail-support by default.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Multiplex many circuit network connections onto ribbon cables which can carry many signals over long distances.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Moves Maraxsis' orbit closer to the sun, so it and Nauvis don't share the same orbit.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Robusto Muro Reforçado com Metal e concreto, com HP 5000 e resistências elevadas.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Makes it possible for railguns to use rails as ammo. Just as the name suggests. And also adds other 'rail'gun related things. Compatible with other mods that add rails.
Small changes concerning balance, gameplay, or graphics.
Provides a variety of options to adjust your walking speed, such as: flying over buildings with no slowdown; zoom-based speed cap; slow start and acceleration to full speed.
Small changes concerning balance, gameplay, or graphics.
Alternative Factorio, slightly changed rules Mass storage building, substations have a large supply area, more use for wood, charcoal recipe, sulfur gained from crude oil instead of gas.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds in Logistic Farming Robots, similar to traditional logistic robots, but with a cute little hat to keep them cool in the summer heat. No mechanical difference from a regular logistics robot.
Small changes concerning balance, gameplay, or graphics.
Experimental mod that removes all science packs - every item, recipe and technology related to any science pack has vanished from existence. Removing science from existence causes severe instability in the space-time continuum - use at your own risk!
Large total conversion mods.
Changes the StopgapNukes recipe to use plutonium-239 from the PlutoniumEnergy mod instead of uranium-235.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Skip the Nauvis grind or build mega bases in space your choice! Space Age Research Adapter lets you customize tech research costs for different stages of the game. Adjust costs on Nauvis, in space, or for infinite research to match your playstyle. Perfect for players who want full control over their progression, whether you’re a mega-base builder or prefer a minimalist approach.
Small changes concerning balance, gameplay, or graphics.
Automatically completes all technologies from Exotic Space Industries: Remembrance Dark Age, Steam Age, and Electricity Age at game start. Also provides console command /ei-skip-ages for manual activation.
Small changes concerning balance, gameplay, or graphics.
Beat the game after disabling rare metal ore deposits in map generation settings.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Press Ctrl+Alt+T to teleport to a private pocket dimension with infinite resources, free building, and all recipes unlocked. Inventory is saved and restored on exit. Multiplayer compatible.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.