Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Set sail in this multiplayer scenario. Collect resources and fuel the ship in order to survive as many leagues as possible. The ship moves with code magic. Each crew has a captain, who performs actions such as deciding when the boat leaves. Doubloons can be spent at various markets throughout the game. Win condition: Travel 1000 leagues Lose condition: The ship runs out of fuel, or a cannon is destroyed. Load from Single Player->New Game->Mod scenarios.
Scenarios, maps, and puzzles.
Extreme radiation causes you to take damage unless you're on manmade tiles. A fun challenge for territory expansion. Original mod by westoncraft, updated to 1.0/1.1 by Xorimuth.
Scenarios, maps, and puzzles.
Currently, Tower Defense is plain and raw! Each ~15 mins, enemies evolve (2 times max) There is no end and some needful progression for gameplay, at the moment. (this mod changes prototypes)
Scenarios, maps, and puzzles.
Scenarios, maps, and puzzles.
Scenarios, maps, and puzzles.
A purely data-stage implementation of dangOreous-esque gameplay that supports map preview and (most) mods.
Scenarios, maps, and puzzles.
Scenarios, maps, and puzzles.
The day we've all been dreading! A gameplay-focused mod that adds treasure chests and random caverns to explore.
Scenarios, maps, and puzzles.
Scenarios, maps, and puzzles.
[Work in progress, should be much more stable] PvE wave scenario, PvP will be added later. New commands: /tp <player name> /base /change-settings New modes: enemy expansion
Scenarios, maps, and puzzles.
Start the game inside of a Factorissimo2 factory. No escape from the factory now!
Scenarios, maps, and puzzles.
ν©ν λ¦¬μ€ 1.0 λ²μ μμ λ§λ λ°λλΌ μλ리μ€. λͺ¨λ λΆνμ. νΈμ€νΈλ ν€λλ¦¬μ€ μλ²(headless server, μ μ© μλ², dedicated server)μμ μ€ννλ κ²μ κΆμ₯ν©λλ€. μ£ΌκΈ°μ μΈ λ§΅ μ μ₯μ λΆνμν©λλ€. νλ μ΄μ΄λ₯Ό κ΄λ¦¬ν νμκ° μμ΅λλ€. μλ²½νκ² λ°©μΉν΄λ μ’μ΅λλ€. ν΄λΌμ΄μΈνΈμμ μ§μ νΈμ€νΈλ₯Ό ν μλ μμ§λ§ νΈμ€νΈκ° νλ μ΄μ κ°μ νλ€λ©΄ ν λ¬Έμ λ‘ λΆκ³΅μ μ±μ μΌκΈ°ν μ μμ΅λλ€. Vanilla scenario made for base 1.0. No mod required. Using headless server for hosting is recommended. Periodic saving is unnecessary. No need to manage players. It's okay to leave it running it without care. You can host this from your client but it's unfair if you join in fighting due to ping issues. I'm not the author, all credits to x2605 (https://github.com/x2605)
Scenarios, maps, and puzzles.
Two game modes: PVP: Two teams fight a battle for their science robots. A mix o Wave defense and PVP scenarios, plus robots and jails. PVE: Defend your robots, and try to survive with your friends
Scenarios, maps, and puzzles.
Production Challenge where you need to collect Spice to survive on Arrakis!
Scenarios, maps, and puzzles.
Command - New Mission: Locate and investigate the source of the distress signal on a faraway planet.
Scenarios, maps, and puzzles.
Welcome to the adventurous world of World Miner! Embark on an exciting journey where you'll explore world chunk by chunk, to uncover precious resources, valuable rocks yielding rare ores and lurking dangers.
Scenarios, maps, and puzzles.
[ Scenarios ]Protect the rocket silo. When the rocket launch is destroyed, the game fails. the map is run in laster version,call comfy- defense_moutain.
Scenarios, maps, and puzzles.
Scenarios, maps, and puzzles.
Extra compatibility between Redmew's DangerOres, Krastorio2 and Deadlock's beltboxes&loaders
Scenarios, maps, and puzzles.
Every N minutes or by a command or on player death, players will be teleported in another world(s) on the same position where they were from the previous world. Kinda, a new challenge for you. (Works as a mod) Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization
Scenarios, maps, and puzzles.