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Harness the power of promethium asteroids to construct ultra-fast promethium belts. Constructed on space platforms, these belts allow the transport of 90 items per second.
Mods introducing new content into the game.
Reduces crafting interval to 1–50ms. Configurable speed for instant crafting.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Makes Beautiful Bridge Railways walkable - mostly. Its a bit scuffed. Only effects newly placed bridges, existing bridges will not be walkable unless mined and replaced. Places shallow water beneath rail bridges, replaces shallow water with deep green water (call it "environmental impact") upon removal of the bridge.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
This mod adds reprocessing of the 'More Asteroids' asteroids.
Small changes concerning balance, gameplay, or graphics.
Overrides the stack size for ore defaulting from 50 to 100. The ore stack size can be changed in the settings. (Requires Restart)
Small changes concerning balance, gameplay, or graphics.
Alters the recipe of Satellites to require a Radioisotope Thermoelectric Generator, created from Uranium Fuel Cells. Intended to make uranium processing feel more integrated into the main game and required for space science. Credit to Flaming Carrot for the original.
Small changes concerning balance, gameplay, or graphics.
All chests placed by the player will have their slots automatically limited to the player’s specified amount. Default is one slot.
Mods introducing new content into the game.
Adds a Selector combinator that can select from the inputs sorted by largest/smallest, count inputs, output a random input, calculate stack sizes, and, if the Janky quality mod is installed, transfer quality between network signals.
Mods introducing new content into the game.
Places the fastest kind of tiles automatically below you when you walk around. Toggleable with shortcut. Comes with adjustable radius and kind of tile.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Add seablock fuels like charcoal pellets or enriched fuel blocks to be used as jetpack fuels and customize their thrust levels in the settings. Also, add compatibility for grappling gun
Small changes concerning balance, gameplay, or graphics.
Organizes personal logistics automagically, ordered by the crafting groups.
Mods introducing new content into the game.
Explore underground caverns, but beware what other creatures lurk in the dark. Bring some lights... and some guns
Mods introducing new content into the game.
Disallows quality modules in recyclers, leaving quality production chains as the only way to make higher-quality items. An optional setting buffs the effect of quality to compensate.
Small changes concerning balance, gameplay, or graphics.
Three easy and direct recipes for refinery: Light Oil, Heavy Oil and Petroleum Gas. Maintains the proportion
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pressing Q to copy item to hand will now handcraft the item if resources are available and the item not in your inventory. Directly handcraft items from your inventory or toolbelt by hotkey, without even browsing the recipes list: just grab a stack in your hand and use ALT-1, ALT-2 or ALT-3 to queue 1,5 or 10 more items for handcrafting.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.