Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Inspired by similar mods in other games. The title sounds exactly what you should expect. Also this applies to construction bots as well.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Attach a 'sticker' label to a vehicle. Through integration, labels can be added to locomotives or cargo-wagons randomly.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Replaces working science lab sound with the catchy tune from a russian TV series Galileo, which aired in 2007-2015 and was hosted by Alexander Pushnoi. Inspired by BaroGalileo mod for Barotrauma by r3dach3r. Thanks to Anti_Anti for his Factorio mod 'Funny MGRR Labs' for a template, this mod wouldn't exist without his example.
Small changes concerning balance, gameplay, or graphics.
A bunch of changes to bridge the gap between Flow Control for Bob's Logistics and Sea Block.
Small changes concerning balance, gameplay, or graphics.
Eases Roboport placement by making ghost Roboport range visible in Alt-Mode
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds settings for wire reach and supply area for all power poles in the base game and supported mods (see optional mods).
Small changes concerning balance, gameplay, or graphics.
Adds three throwables that explodes into deadly physical fragments. An alternative to flat explosion area damage.
Mods introducing new content into the game.
Items marked for deconstruction can be picked up the same way as objects laying on the ground/belts.
Mods introducing new content into the game.
Adds versions of the defender capsules for firearm magazines and uranium rounds.
Mods introducing new content into the game.
Unlocks a worse recipe for landfill early game, for getting around watery maps
Mods introducing new content into the game.
Mods introducing new content into the game.
坐标传送/CoordinateTeleport mod 增加了一个窗口,可以获取当前玩家的x y坐标,当前玩家所在维度(Surface),可以列出所有维度的id 名称 可以输入x坐标,y坐标,目标维度(surface)名称或ID(字符串或正整数,若省略则传送到当前维度对应坐标),定点传送 附加功能:生成一个没有敌人,永远白天的基地维度 附加功能:获取玩家手上物品的代码名称,用于开发或调试 目前语言文件仅包含简体中文,但欢迎提交翻译文件 使用方法:在右下角工具栏增加了一个图标,点击它就可以呼出窗口
Mods introducing new content into the game.
Allows changing the scaling of enemy base sizes by distance. This mod is not tested with Space Age and may have unexpected effects.
Small changes concerning balance, gameplay, or graphics.
Translations for other mods.
Somebody light a match. an updated version of adamo's mod Gas fired furnace for 1.1. See https://mods.factorio.com/mod/gas-furnace for details on how the mod works.
Mods introducing new content into the game.
Lets you independently control ore colors ingame and in the minimap, including making them invisible!
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Customize Inventory Size. Walking, Crafting, Mining speeds. Can be modified in-game.
Mods introducing new content into the game.
Adds lots of production achievements for those looking for endgame goals.
Small changes concerning balance, gameplay, or graphics.