Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
This mod reduces the cost (and crafting time) of steel to make it so it is 1:1 with iron plates
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Better Foundry!! This mod does several things to remove bloat from the Foundry on Vulcanus. Foundries and their recipes can now be crafted on Nauvis (anywhere really). This includes the Metallurgic Science Pack. Foundries no longer need concrete or lubricant to be crafted. (Can be disabled) Stone byproduct on lava recipes removed. (Can be disabled) Added a recipe to create stone from lava instead. Lava to molten iron/copper no longer needs calcite to be crafted. (Can be...
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Magic Expansion Mod - WIP Version Updates Update 0.3.4 : Added Midgame crystal crafting recipe Overview This mod introduces magical elements, expanding gameplay with a new science category, advanced building tiers, and alternative resource acquisition methods without traditional mining.
Large total conversion mods.
Quality modules have a much higher quality increase percentage, but also increase energy consumption and decreases speed much more. Helps to reduce the randomness of quality without making it feel cheaty. Speed modules also have their quality de-buffs changed.
Small changes concerning balance, gameplay, or graphics.
Hover for alerts, click to zoom to problems. Drilly tracks all mining drills with real-time insights into performance, efficiency, and resource yields. Easily monitor drill statuses and productivity bonuses through a simple in-game interface. Supports modded content and works for any base size (Tested to 8000+ Drills on 15 surfaces). Auto Deconstruct spent drills (Configurable).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Factorio mod inspired by Applied Energistics 2 from Minecraft. Store items, smelt plates, craft and disassemble goods and refine oil - all this inside a single chest inventory. Does not support quality
Mods introducing new content into the game.
Alternate recipes for synthesizing rubber. If you really don't want to deal with rubber trees in early game, this is for you.
Mods introducing new content into the game.
Adds Pu-239 to the nuclear fuel cycle and replaces Kovarex enrichment with plutonium breeding.
Mods introducing new content into the game.
Gives construction and logistic robots infinite battery. Powered by Delta
Small changes concerning balance, gameplay, or graphics.
Make asteroids drop less chunks, and make the chunks more valuable, to improve UPS.
Small changes concerning balance, gameplay, or graphics.
Attempt to port the original Electric Furnace mod by GotLag to 2.0 with optional nerf to stone and steel furnaces.
Mods introducing new content into the game.
Yet another tiny assembling machine mod, this time 1x1 and can only craft 1-ingredient-recipes!
Mods introducing new content into the game.
A mod that allows you to change the speed of assembly machines in Pyanodons AlienLife. Works only in Full PY!!!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
You probably wouldn't want machines with productivity or quality to start crafting prematurely.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds glass, sand and (optional) clay. Minerals are produced as a by-product from pulverising rocks into sand. Option for borosilicate glass (aka Pyrex) if QuirkyCat Boron is installed. Clay is used to make bricks and pipes. Many recipes are modified to use plain glass or borosilicate glass, clay and minerals. Glass, sand, clay and minerals are used in other several other mods.
Mods introducing new content into the game.
Display actual craft times for assemblers, furnaces and rocket silo, and more
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.