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Spawns a tree at the location of a biter's death with a certain probability.
Mods introducing new content into the game.
Adds the ability to plant and grow trees on Gleba to produce coal at a more effective rate compared to coal synthesis. Also introduces productivity researches for additional Gleba products; All fully customizable through mod settings.
Mods introducing new content into the game.
Mods introducing new content into the game.
When placing a gun turret, immediately load it with ammo from the player's inventory.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Do you like to live dangerously? Harvest eggs from demolishers, multiply them in your biochambers, and process them into nutrients. Just don't let them spoil...
Mods introducing new content into the game.
Modpack, that rearranges some technologies to provide a smoother start if you choose Vulcanus as start planet. Designed for multiplayer, where other players start on different planets.
Collections of mods with tweaks to make them work together.
Science labs produce insane amounts (adjustable) of pollution while researching. Measure science in biter waves per minute. Have a reason to leave Nauvis as fast as possible. Note: This will make the game harder. Note: Before you click, ask yourself, 'Do I REALLY need that research?' Note: Efficiency modules are a thing. Note: You can turn the pollution up if you want warptorio levels of pollution.
Small changes concerning balance, gameplay, or graphics.
This mod adds a sidegrade to the Biolab - meant to be used on Vulcanus. This mod can be used without Space Age. You make a new fuel type with Metallurgic Science packs, which can be used to power the new laboratory
Mods introducing new content into the game.
Mods introducing new content into the game.
Monitors map chunks during player activity and map generation. Deletes unused chunks at a configurable interval. Intended to help keep map size down in multiplayer.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Start with a Mk5 Armour and Nuclear contstruction Robots. Also includes Shields and personal defence + Spidertron. Designed to rapidly skip the early game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Large total conversion mods.
Mods introducing new content into the game.
The Logistic Artillery mod for Factorio allows you to complete the game without using trains. It has an easy-to-use interface and requires only steel, plastic, and explosives. The mod extends your logistic reach and prevents artillery from firing if the target net is full. There is a 200 limit of max count of logistic artillery. You can customize gameplay for you deepest wishes in mod settings
Mods introducing new content into the game.
Even in the lightning-blasted ruins of Fulgora, life can still be found. Revamps Fulgora with a focus on bio-industry and electricity. Cultivate electrophages and corals, charge and ship batteries.
Mods introducing new content into the game.
A fork of outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity and Quality modules.
Mods introducing new content into the game.
(Optional) Crafting recipes with fluid ingredients now require barrels instead. Features include customizable barrel capacity and stack size, hiding barrels in the player crafting menu, and recipe blacklist options.
Small changes concerning balance, gameplay, or graphics.
Enhanced Companion Drones with Bodyguard behavior mode. Drones prioritize following and protecting the player. Features: Bodyguard/Balanced/Worker modes, defensive positioning, and enhanced bullet combat system with lifesteal. Based on Companion Drones 2.0 by MrJakobLaich.
Mods introducing new content into the game.
This mod sets the normal quality stats to match legendary stats (Configurable). This applies to everything without actually changing their quality level. Optional setting to make it so enemies remain at normal stats.
Small changes concerning balance, gameplay, or graphics.
Adds the PBY5 Catalina, a very famous aircraft to Factorio. This particular version has been made to more closely match the style of the game. Capable of landing on water (thanks to a fast update by haih_ys) 6/12/23 *Its completely feature functional now, just dont land on the land or youl be beached! 6/11/23 *new graphics! 6/9/23 *release
Mods introducing new content into the game.