Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Currently WIP. But if you want to try playing the game with space as a source of materials, go for it.
Scenarios, maps, and puzzles.
Removes mining productivity technologies from the tech tree.
Small changes concerning balance, gameplay, or graphics.
Increases the distance of some sounds. Currently, it's only the artillery firing sound.
Mods introducing new content into the game.
Opinionated compatibility mod to integrate diverse circuit network mods better into Pyanodons.
Small changes concerning balance, gameplay, or graphics.
Heat pipes on Aquilo will gradually cool down even when not heating any machines
Small changes concerning balance, gameplay, or graphics.
Adds a shitty implementation of roboports with a circular sphere of influence
Small changes concerning balance, gameplay, or graphics.
WIP version, trying to fix 2.0 issues. Have a nice evening at a warm campfire.
Mods introducing new content into the game.
Makes demolisher remains immune to damage, so they can be better preserved for memorials. They can still be mined and deconstructed as normal.
Small changes concerning balance, gameplay, or graphics.
Add two instruments to the programmable speaker, one that sound like a violin ensemble playing short notes, and another one sounding more like orchestral string section playing longer notes, both with a range of up to 96 notes for expressive music or alerts
Mods introducing new content into the game.
A combinator you program with words. Describe what you want in plain English and the AI makes the combinator behave accordingly. Validate the logic using rigorous test cases to ensure reliability. Requires external launcher for AI integration (open mod portal link).
Mods introducing new content into the game.
HandyCraft adds key sequences (default ALT+Q, SHIFT+ALT+Q) for quickly adding 1 or 5 crafts of a held item or selected entity to the handcrafting queue.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A combinator that can read the temperature of a fluid in an adjacent fluid container. Original by theRustyKnife and DeltaNedas.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Allows u to change Quality of recipes, filters and splitters with hotkeys.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Converts all known (and several unknown) temperature units to Fahrenheit. For all the freedom lovers out there.
Small changes concerning balance, gameplay, or graphics.
Space Age overhaul built around cargo ships, alternative energy systems and agriculture
Large total conversion mods.
Adds stacking- and lane-filtering- capable variants of AAI Loaders
Mods introducing new content into the game.
Mods introducing new content into the game.
Add music made for the planet Virentis. The mod will play the music on Nauvis instead if used alone.
Small changes concerning balance, gameplay, or graphics.