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Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A small mod allowing inspection on entity performance, including crafting speed, mining speed, production rates, recipe size changes. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a Lamppost made of Concrete - Original by Klonan Electric post with a lamp on top, carries wires but does not provide electricity to nearby machines. Has a wire reach of about half that of a big electric pole. Patched to 1.1 & HD graphics by MrBurd. 2.0 version here: https://mods.factorio.com/mod/Concrete_Lamppost_v12
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Disables stations until you change the name to a non-backer one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a spoilage combinator that is used to check the freshness level of items inside an entity.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Analyze the consumption of an item or fluid on demand, throughout your entire factory. Designed to be very UPS-friendly.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Choose what you want to produce and this will tell you the main cause why you are not making more of it.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds mining drones and mining depots. broken version for more fun
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adjustable inserters without the kitchen sink: Enables rotating the pickup point by 90°; dropping items on the far or near side of a parallel belt; and dropping them left or right onto a perpendicular belt. No research, no GUI, no complications.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Additional EvoGUI Sensor which shows the research progress and estimated time of completion. ETC-calculation by Grokzen.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Selection tool to reveal part of the map. Based on shadoworld56's "Map Reveal Tool"
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod adds 3 additional tiers (each expanding inventory by +10) to the Toolbelt research for even more inventory expansion in the early game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod prevents Inserters to get stuck holding Items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Comprehensive HUD system with toggleable displays for day/night cycles, biter evolution, production rates with interactive graphs, and automatic bottleneck detection. Click any item for detailed analysis with historical charts. Customize your interface with only the information you need!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.