Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Just changes the standart Lab prite. Просто заменяет стандартный спрайт лаборатории.
Small changes concerning balance, gameplay, or graphics.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds a new type of module. It's like a productivity module but exclusively for crafting inserters.
Mods introducing new content into the game.
Adds stack inserters to the Space Exploration mod. Requires that you've bought the Space Age expansion.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
A compact and fast building that does one thing good: it puts fluid from one vessel to another. Either small(barrel) to big(pipe), or vice versa. WARRANTY VOID if attempting to perform injections on human (or not) characters.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Overhaul mod that changes the vanilla recipes to be substantially more complicated. Designed to be a challenge.
Large total conversion mods.
Actually use spare gigajoules to teleport shipments of items. A large power reserve is recommended to avoid brown/blackouts. Forked from Bulk Teleport by dorfl
Mods introducing new content into the game.
A remote-controlled car that can be driven into biter nests and exploded!
Mods introducing new content into the game.
Resource Spawner Overhaul locale translations for Japanese
Small changes concerning balance, gameplay, or graphics.
Are you tired of needing a microscope to view modules in ALT-mode? Annoyed that the modules clip into other alt mode icons? Installed a """balanced""" mod that adds 100s of module slots? Big Beautiful Module Icons automatically rescales and repositions module icon alt-mode draw specifications with sensible defaults.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Small changes concerning balance, gameplay, or graphics.
Contains dependencies on Angel and Bob and PyAlienLife and SeaBlock mods, solve dead lock
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Fixes trees when using warptorio2 with alien biomes - https://mods.factorio.com/mod/warptorio2/discussion/6467cc99c6dcf08d6cfc0f87
Small changes concerning balance, gameplay, or graphics.
Deliver science packs without the need for sushi belts and/or inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Pollution will cause sea level rise and desertification. Be careful that your factory does not destroy the entire planet.
Mods introducing new content into the game.
With this mod you can balance each one of my vehicles to your own liking. You can adjust HP and resistances with a 1-100% setting.
Small changes concerning balance, gameplay, or graphics.