Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
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You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods introducing new content into the game.
Mods introducing new content into the game.
Does that giant icon flashing in your face when you are building get annoying? Well I have the solution for you!
Small changes concerning balance, gameplay, or graphics.
Aquilo has dark trenches between islands, which cannot be bridged with ice platforms. You'll need ships.
Mods introducing new content into the game.
Mods introducing new content into the game.
A fork of fork of Factorissimo to made it compatible with QuantumResourceDistribution and SpaceExploration.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Very simple mod that makes ERM vanilla enemies inherit with scaling vanilla loot tables, and adding schall alien loot stuff to protoss and zerg if they are present
Small changes concerning balance, gameplay, or graphics.
Increases bonus walking speed on bricks, concrete and other tiles. Also works for mod tiles.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This mod changes recipes and tech dependencies for logistics from UltimateBelts mod in order to be compatible and balanced when playing on Bobs&Angels. Technology icons were also added.
Small changes concerning balance, gameplay, or graphics.
You walk everywhere. Original Creator Mod by DellAquila Updated by PablitusElMakina
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Allows configuration of defense resistances/hp values for walls, gates, rails & lamps.
Mods introducing new content into the game.
Increase Locomotive and Wagon max speed. Increases Locomotive power consumption (To reach those speeds)
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Supports any mod, has customizable loot, optional integration with "EasyAPI" mod to auto-collect coins. UPS-friendly+
Mods introducing new content into the game.
Plays the Thomas the Tank Engine theme after you get hit by a train. Fixed version of the original by drearyplane8.
Mods introducing new content into the game.
Each player have button to set spawn point. In map settings, you can set spawn select cooldown time. There's also random spawn and unstuck buttons. In map settings you can disable each of these 2 buttons. Mod that I based upon was 'Spawn Control', Orginal mod page : https://mods.factorio.com/mod/SpawnControl
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.