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Deliver science packs without the need for sushi belts and/or inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds level 6~10 qualities, unlocked with a new technology accessible after creating promethium science packs (space science without SA). 100% programmer art, if anyone wants to submit some better-looking art, feel free. Absolutely not balanced in the slightest I don't think, but it is fun.
Mods introducing new content into the game.
Modify the data for a easy gaming. Makes item stack sizes bigger and modify a lot properties for easy gaming. 让游戏变得更容易
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Translations for other mods.
Makes all solid resource patches infinite, with oil-like yield. Fully configurable.
Small changes concerning balance, gameplay, or graphics.
Fresh water, anywhere you want. But ACTUALLY anywhere you want.
Mods introducing new content into the game.
Generates an Item Vault at the start of the game where starting items can be selected based on the specified settings values. Note: This is designed to give a jump start of selected items (regardless of mods installed), once the item vault window is closed it can never be opened again.
Small changes concerning balance, gameplay, or graphics.
Player mod for my other music mods that adds songs to the Game Ambient music or to the Programmable Speaker or both, depending on your settings. With settings to choose which songs are added or not.
Mods introducing new content into the game.
Mods introducing new content into the game.
Start with a very small number of construction robots and the absolute minimal armor + modules to use them.
Small changes concerning balance, gameplay, or graphics.
A tool to delete entities from the selected area, including hidden entities
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Make Factorio 3D. Adds special belts and power poles that allow sending items and power "up" and "down" freeing you from the limits of a 2D world.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Easy Start: Begin with Power Armor, Personal Roboport Mk2, Fission Reactor, Energy Shield, Exoskeleton, Personal Laser Defense, plus 50 Construction Robots and Solar Panels to speed up the early-game grind. Optional extras include a Car, Landfill, and Cliff Explosives—everything you need for the perfect jumpstart.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Adds wooden brick. A block that absorb pollutions. Have a setting to adjust absorption per second and the walking speed of wooden path.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Changes the spidertron's grid size to 20 wide by 8 high and expands the inventory to 120.
Small changes concerning balance, gameplay, or graphics.